Softimage|3D was available at that time (~v3.51), but Softimage|XSI did not 
become available until May 2000.


Matt






From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio Hernandez
Sent: Friday, February 28, 2014 3:01 PM
To: softimage@listproc.autodesk.com
Subject: Re: new upgrade policy

When Dragonheart came out...  Funny that came in out in 1996.  So maybe I was 
using some other thing and not Softimage 3D.  As for Maya you are right it was 
Alias|Wavefront


[http://img694.imageshack.us/img694/8965/erojamailpleca.jpg]

2014-02-28 16:10 GMT-06:00 Luc-Eric Rousseau 
<luceri...@gmail.com<mailto:luceri...@gmail.com>>:
Neither Maya nor Softimage|XSI existed at the time

On Fri, Feb 28, 2014 at 4:25 PM, Emilio Hernandez 
<emi...@e-roja.com<mailto:emi...@e-roja.com>> wrote:
Don't forget about Dragon Heart.  I read the article on CG magazine quiet a 
long time ago.
They were supposed to end the whole feature in Maya.  But then after modeling, 
they just couldn't move the dragon.  So they animated it in Softimage.

2014-02-28 15:20 GMT-06:00 Sebastien Sterling 
<sebastien.sterl...@gmail.com<mailto:sebastien.sterl...@gmail.com>>:

It's pretty much the software that wove the cinematic experiences of my 
childhood and I never new: Casper, Joe's apartment, independence day, the 
Matrix, MIB, Fight Club Jurassic Park, Titanic the Mask etc...
It was responsible for several Academy Award Nominations let alone community 
awards.
Sony E, ILM, Weta ?


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