+1

-------------------------------------------------------
Emilio Hernández   VFX & 3D animation.


2014-03-07 12:14 GMT-06:00 Rob Chapman <tekano....@gmail.com>:

> No icons..?  :D
> On 7 Mar 2014 18:10, "Emilio Hernandez" <emi...@e-roja.com> wrote:
>
>> Independency of child parameters from parent objects.  LIke for example
>> if you want to hide the parent and leave the child visible, and not spread
>> all of this throught the hierarchy.
>>
>> -------------------------------------------------------
>> Emilio Hernández   VFX & 3D animation.
>>
>>
>> 2014-03-07 12:05 GMT-06:00 Emilio Hernandez <emi...@e-roja.com>:
>>
>>> Ability to change the same parameters in a multi selection objects
>>>
>>> -------------------------------------------------------
>>> Emilio Hernández   VFX & 3D animation.
>>>
>>>
>>> 2014-03-07 12:03 GMT-06:00 Adam Sale <adamfs...@gmail.com>:
>>>
>>> Gator
>>>> Decent set of shatter and sim tools ala implosia and momentum
>>>> Face robot type functionality
>>>>  On Mar 7, 2014 10:00 AM, "Emilio Hernandez" <emi...@e-roja.com> wrote:
>>>>
>>>>> Oh I thought it was mentioned "officialy" by Autodesk.  If that was
>>>>> the case probably will be the opposite.  But if it is a rumor then it 
>>>>> might
>>>>> be there....  We just need like 6 years so it will become true.
>>>>>
>>>>> -------------------------------------------------------
>>>>> Emilio Hernández   VFX & 3D animation.
>>>>>
>>>>>
>>>>> 2014-03-07 11:54 GMT-06:00 Nic Sievers <siev...@gmail.com>:
>>>>>
>>>>>> nope, I haven't used it.   I should have specifically said its a
>>>>>> rumor, instead of I believe.
>>>>>>
>>>>>>
>>>>>> On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet <
>>>>>> christopher.crou...@gmail.com> wrote:
>>>>>>
>>>>>>> And I believe you're breaking the NDA here?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On 7 March 2014 12:47, Nic Sievers <siev...@gmail.com> wrote:
>>>>>>>
>>>>>>>> I believe Maya 2015 adds a new unfold3D tool...
>>>>>>>>
>>>>>>>>
>>>>>>>> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena <
>>>>>>>> lito...@hotmail.com> wrote:
>>>>>>>>
>>>>>>>>> uv unfold please!!
>>>>>>>>>
>>>>>>>>> ...really dont like maya uv's tools!
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> IMDB <http://www.imdb.com/name/nm4755969/> | Portfolio
>>>>>>>>> <http://envmanu.com> <http://envmanu.carbonmade.com/>| 
>>>>>>>>> Vimeo<http://vimeo.com/manuelhuertasmarchena>|
>>>>>>>>> Linkedin <http://www.linkedin.com/in/manuelhuertas>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> ------------------------------
>>>>>>>>> Date: Fri, 7 Mar 2014 17:30:22 +0000
>>>>>>>>> Subject: Re: Maya feature request from Softimage users
>>>>>>>>> From: sebastien.sterl...@gmail.com
>>>>>>>>> To: softimage@listproc.autodesk.com
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> the ability to show/hide components, like in every other DCC ever
>>>>>>>>> made.
>>>>>>>>>
>>>>>>>>> the ability to relax selections of polygons edges and vertexes.
>>>>>>>>>
>>>>>>>>> neither of these should prove to be too difficult... baby steps
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 7 March 2014 17:23, Oscar Juarez <tridi.animei...@gmail.com>wrote:
>>>>>>>>>
>>>>>>>>> You nailed right there Jeremie, basically being flexible when
>>>>>>>>> rigging, every day I go splitting geometry, regatoring meshes, and 
>>>>>>>>> merging
>>>>>>>>> again, transfering everything seamlessly.
>>>>>>>>>
>>>>>>>>> Multi attribute editor, it's really stupid that when you select
>>>>>>>>> multiple things you only see one at a time in the attribute editor, 
>>>>>>>>> there
>>>>>>>>> is the spreadsheet editor but that sucks in comparison.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <jasonsta...@gmail.com>wrote:
>>>>>>>>>
>>>>>>>>>  Maya 2039 (rewritten)
>>>>>>>>>
>>>>>>>>> On 03/07/14 12:06, Mirko Jankovic wrote:
>>>>>>>>>
>>>>>>>>> stable non destructive workflow
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Christopher Crouzet
>>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>
>>

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