+1 ------------------------------------------------------- Emilio Hernández VFX & 3D animation.
2014-03-07 12:14 GMT-06:00 Rob Chapman <tekano....@gmail.com>: > No icons..? :D > On 7 Mar 2014 18:10, "Emilio Hernandez" <emi...@e-roja.com> wrote: > >> Independency of child parameters from parent objects. LIke for example >> if you want to hide the parent and leave the child visible, and not spread >> all of this throught the hierarchy. >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-07 12:05 GMT-06:00 Emilio Hernandez <emi...@e-roja.com>: >> >>> Ability to change the same parameters in a multi selection objects >>> >>> ------------------------------------------------------- >>> Emilio Hernández VFX & 3D animation. >>> >>> >>> 2014-03-07 12:03 GMT-06:00 Adam Sale <adamfs...@gmail.com>: >>> >>> Gator >>>> Decent set of shatter and sim tools ala implosia and momentum >>>> Face robot type functionality >>>> On Mar 7, 2014 10:00 AM, "Emilio Hernandez" <emi...@e-roja.com> wrote: >>>> >>>>> Oh I thought it was mentioned "officialy" by Autodesk. If that was >>>>> the case probably will be the opposite. But if it is a rumor then it >>>>> might >>>>> be there.... We just need like 6 years so it will become true. >>>>> >>>>> ------------------------------------------------------- >>>>> Emilio Hernández VFX & 3D animation. >>>>> >>>>> >>>>> 2014-03-07 11:54 GMT-06:00 Nic Sievers <siev...@gmail.com>: >>>>> >>>>>> nope, I haven't used it. I should have specifically said its a >>>>>> rumor, instead of I believe. >>>>>> >>>>>> >>>>>> On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet < >>>>>> christopher.crou...@gmail.com> wrote: >>>>>> >>>>>>> And I believe you're breaking the NDA here? >>>>>>> >>>>>>> >>>>>>> >>>>>>> On 7 March 2014 12:47, Nic Sievers <siev...@gmail.com> wrote: >>>>>>> >>>>>>>> I believe Maya 2015 adds a new unfold3D tool... >>>>>>>> >>>>>>>> >>>>>>>> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena < >>>>>>>> lito...@hotmail.com> wrote: >>>>>>>> >>>>>>>>> uv unfold please!! >>>>>>>>> >>>>>>>>> ...really dont like maya uv's tools! >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> IMDB <http://www.imdb.com/name/nm4755969/> | Portfolio >>>>>>>>> <http://envmanu.com> <http://envmanu.carbonmade.com/>| >>>>>>>>> Vimeo<http://vimeo.com/manuelhuertasmarchena>| >>>>>>>>> Linkedin <http://www.linkedin.com/in/manuelhuertas> >>>>>>>>> >>>>>>>>> >>>>>>>>> ------------------------------ >>>>>>>>> Date: Fri, 7 Mar 2014 17:30:22 +0000 >>>>>>>>> Subject: Re: Maya feature request from Softimage users >>>>>>>>> From: sebastien.sterl...@gmail.com >>>>>>>>> To: softimage@listproc.autodesk.com >>>>>>>>> >>>>>>>>> >>>>>>>>> the ability to show/hide components, like in every other DCC ever >>>>>>>>> made. >>>>>>>>> >>>>>>>>> the ability to relax selections of polygons edges and vertexes. >>>>>>>>> >>>>>>>>> neither of these should prove to be too difficult... baby steps >>>>>>>>> >>>>>>>>> >>>>>>>>> On 7 March 2014 17:23, Oscar Juarez <tridi.animei...@gmail.com>wrote: >>>>>>>>> >>>>>>>>> You nailed right there Jeremie, basically being flexible when >>>>>>>>> rigging, every day I go splitting geometry, regatoring meshes, and >>>>>>>>> merging >>>>>>>>> again, transfering everything seamlessly. >>>>>>>>> >>>>>>>>> Multi attribute editor, it's really stupid that when you select >>>>>>>>> multiple things you only see one at a time in the attribute editor, >>>>>>>>> there >>>>>>>>> is the spreadsheet editor but that sucks in comparison. >>>>>>>>> >>>>>>>>> >>>>>>>>> On Fri, Mar 7, 2014 at 6:11 PM, Jason S <jasonsta...@gmail.com>wrote: >>>>>>>>> >>>>>>>>> Maya 2039 (rewritten) >>>>>>>>> >>>>>>>>> On 03/07/14 12:06, Mirko Jankovic wrote: >>>>>>>>> >>>>>>>>> stable non destructive workflow >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> Christopher Crouzet >>>>>>> *http://christophercrouzet.com* <http://christophercrouzet.com> >>>>>>> >>>>>>> >>>>>> >>>>> >>> >>