Does it work with a plain phong? if not, would eliminating all other objects do the trick?

On 03/08/14 15:48, Paul Griswold wrote:
I haven't been able to catch any messages unfortunately.

I do wonder if it's because I'm using a constant shader on the object being rendermapped. Previously I'd applied a Lambert.
On Sat, Mar 8, 2014 at 3:40 PM, Jason S <jasonsta...@gmail.com <mailto:jasonsta...@gmail.com>> wrote:

    Have you checked the last "Verbose" messages before crashing?

    I would think it's probably due to a specific object in
    particular, and/or copies of it if the case being.


    On 03/08/14 15:31, Paul Griswold wrote:
    I have a ton of animated rendermapping to do, so I'm using Mapify
    from Sajjad Amjad.

    The problem I'm having is a LOT of crashes.  I can't seem to find
    any consistent reason for it.  I've been able to get it to render
    out 24 frames, 42 frames, and then sometimes Softimage will crash
    after just 2 frames.

    Is there a more stable way to render out a large number of
    animated rendermaps?  Or is this a Mental Ray / Softimage problem?

    Thanks,

    Paul


    ᐧ



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