Does it work with a plain phong? if not, would eliminating all other
objects do the trick?
On 03/08/14 15:48, Paul Griswold wrote:
I haven't been able to catch any messages unfortunately.
I do wonder if it's because I'm using a constant shader on the object
being rendermapped. Previously I'd applied a Lambert.
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On Sat, Mar 8, 2014 at 3:40 PM, Jason S <jasonsta...@gmail.com
<mailto:jasonsta...@gmail.com>> wrote:
Have you checked the last "Verbose" messages before crashing?
I would think it's probably due to a specific object in
particular, and/or copies of it if the case being.
On 03/08/14 15:31, Paul Griswold wrote:
I have a ton of animated rendermapping to do, so I'm using Mapify
from Sajjad Amjad.
The problem I'm having is a LOT of crashes. I can't seem to find
any consistent reason for it. I've been able to get it to render
out 24 frames, 42 frames, and then sometimes Softimage will crash
after just 2 frames.
Is there a more stable way to render out a large number of
animated rendermaps? Or is this a Mental Ray / Softimage problem?
Thanks,
Paul
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