I'm not quite among the top 10 3rd party developers (wrote a couple of
topology operators though for curve editing and extrusions, with the
classic SDK), but allow me:

The operator SDK has the limitation of not allowing to write to
clusters/cluster properties. Therefore it's not possible to write custom
operators that are as far reaching / have the same capabilities as the
factory ones. This limit surfaces when you try to write topology
changing operators.
(ICE, btw., is not a replacement for writing classic operators, because
it is 'wrapped' in an operator itself.)
There's more, but this is surely one major restriction.

Would be ironic if this would be fixed after all...

Thanks,
Eugen



------ Originalnachricht ------
Von: "Chris Vienneau" <chris.vienn...@autodesk.com>
An: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
Gesendet: 11.03.2014 10:19:41
Betreff: RE: A more graceful retirement - my counter offer

Hi Greg,



Do you have any more info on what you mean by long standing low level
requests and can you list the top 10 third parties you would like me to
reach out to follow up with? Or is there anyone on the list who is a
third party developer that can elaborate? For the SDK it is a really
tough battle as it was just not part of the core of the original
development but I can get a definitive answer.



cv/



--------------------------------------------------------------------------------
From:softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Mário Domingos
[mdomingos.p...@gmail.com]
Sent: Tuesday, March 11, 2014 5:03 AM
To:softimage@listproc.autodesk.com
Subject: Re: A more graceful retirement - my counter offer

Greg, can I post your letter on Facebook?
—
Sent from Mailbox for iPhone


On Tue, Mar 11, 2014 at 2:49 AM, Greg Punchatz <g...@janimation.com>
wrote:

Hello Autodesk,

My name is Greg Punchatz , Senior Creative Director at Janimation. I
have a proposal, or call it a counter offer on the proper way to
retire Softimage.

First off, if you don't know who I am, I feel like I have been part of
the Softimage team since the beginning of Sumatra testing. I spent
countless hours creating content on my own time and letting Softimage
use my personal work as the sample scenes that make up a good deal of
the Softimage library. Because of this relationship I have many, many
very dear friends from all eras of Softimage. From the very top to the
bottom of Softimage, I was always welcomed as one of the family.

Our company, Janimation, was instrumental in helping promote XSI from
its earliest days from being its first customer demo at the XSI launch
party. To its final days giving Avid and Autodesk permission to use
our work for promoting Softimage launches. We did this because we
truly believe it is the best software on the planet for what we do....
and that's commercial work. Softimage is lighter on its feet out of
the box for the kind of work the post production world is doing today
in commercials. I don't know a single CG supervisor that knows each
package equally that would rather take a commercial through a single
package other than XSI.

That being said, I believe Autodesk needs to be working on a
completely new 3d software package. I would hope that is the plan. I
also understand that if you are working towards moving us all to one
package, Softimage by market share alone is the logical one to first
retire as it creates the least income.

So if it's time has truly come (even though I believe it is the most
complete out-of-the-box 3-D solution you provide currently) I think
there is a more elegant... let's say, a kinder gentler way for
Softimage to be put into retirement. You can continue to benefit from
our subscription support while we have enough time to move our
existing pipeline to somthing else.

Please consider keepinng the current small development team you
already have for FOUR more years.

With a single focus on these three things: opening up the SDK,

working with 3rd party folk,

and fixing long outstanding low-level requests.

It's nothing but a win-win situation, you still get our money, and we
get to evalute Maya along the way. It's going to take a lot more than
two years for a lot of us to be able to make a tranistion completely.

I'm not sure if Autodesk realizes this, but while the team in
Singapore was not making giant leaps technologically, they were on
their way to leaving Softimage in a much better state. They need a bit
more time than you are giving them.

At the end of the four years, we can at least consider staying in the
Autodesk family because they listened to the users....gave us pleanty
of heads up of its EOL, and did thier darndest to make sure the last
version of softimage is the best version ever...XSI deserves
that....we deserve that ... and quite frankly I deserve that.

Sincerely

Greg Punchatz

Senior Creative Director at Janimation ...



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