Raff,

You are referring to poly modeling I take it? How is its NURBS modeling today?

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Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
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Opinions stated here-in are strictly those of the author and do not
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From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Tuesday, March 11, 2014 8:37 PM
To: softimage@listproc.autodesk.com
Subject: Re: SI and Houdini

Modelling in Houdini is OK for some unique things, but don't even try it as a 
replacement for more "traditional" techniques and tasks, it's only moderately 
more advanced than manually punching in vertices and edges by indices in a text 
file.

It's OK for meshing tasks and other similar things, heavily influenced by the 
needs of an FX-y platform to do those, just not the "artistic" kind of platform 
to do it creatively or quickly.

On Wed, Mar 12, 2014 at 10:55 AM, David Saber 
<davidsa...@sfr.fr<mailto:davidsa...@sfr.fr>> wrote:
Thanks Jordi for your commitment . These PDF were a very interesting read. 
Houdini looks nice. But I have to say the modelling seems a bit like an alien 
land... I'll have to try Houdini to better make up my mind .
David


On 2014-03-10 18:35, Jordi Bares wrote:
My suggestion is to do the homework by looking at the SI Users forum, read the 
guides I am writing and download the apprentice version. Put a bit of time and 
patience, it will take a bit to sink in but if you are certain type of high 
quality work surely is the package to consider.



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