Ok fair enough ;)
Simon Reeves London, UK *si...@simonreeves.com <si...@simonreeves.com>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 18 March 2014 14:38, Gerbrand Nel <nagv...@gmail.com> wrote: > Ok sure I was being dramatic, but that's how I feel on the inside :) > I've decided to redo projects in my spare time in Maya and Houdini so I > can make a much more informed decision when the time comes. > G > > On 2014/03/18 04:14 PM, Simon Reeves wrote: > > How fucked you are *right now*? I don't want to be pedantic, but, why > would you not contiune to use Softimage right now for a task like that! > Perhaps what you need is the best ways to export if pipeline dictates a > change to Maya. > > > > Simon Reeves > London, UK > *si...@simonreeves.com <si...@simonreeves.com>* > *www.simonreeves.com <http://www.simonreeves.com>* > *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* > > > On 18 March 2014 14:11, Gerbrand Nel <nagv...@gmail.com> wrote: > >> Ok don't laugh, but I just have to ask. >> Is there something like strands in Maya. >> I'm re-doing some of my projects in maya to see just how fucked I am >> right now, and wanted to recreate a spider web I made with ice strands for >> a pitch about a week ago. >> Thanks >> G >> > > >