Ok fair enough ;)


Simon Reeves
London, UK
*si...@simonreeves.com <si...@simonreeves.com>*
*www.simonreeves.com <http://www.simonreeves.com>*
*www.analogstudio.co.uk <http://www.analogstudio.co.uk>*


On 18 March 2014 14:38, Gerbrand Nel <nagv...@gmail.com> wrote:

>  Ok sure I was being dramatic, but that's how I feel on the inside :)
> I've decided to redo projects in my spare time in Maya and Houdini so I
> can make a much more informed decision when the time comes.
> G
>
> On 2014/03/18 04:14 PM, Simon Reeves wrote:
>
> How fucked you are *right now*? I don't want to be pedantic, but, why
> would you not contiune to use Softimage right now for a task like that!
> Perhaps what you need is the best ways to export if pipeline dictates a
> change to Maya.
>
>
>
> Simon Reeves
> London, UK
>  *si...@simonreeves.com <si...@simonreeves.com>*
> *www.simonreeves.com <http://www.simonreeves.com>*
> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>*
>
>
> On 18 March 2014 14:11, Gerbrand Nel <nagv...@gmail.com> wrote:
>
>> Ok don't laugh, but I just have to ask.
>> Is there something like strands in Maya.
>> I'm re-doing some of my projects in maya to see just how fucked I am
>> right now, and wanted to recreate a spider web I made with ice strands for
>> a pitch about a week ago.
>> Thanks
>> G
>>
>
>
>

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