Hi Jason, I've seen that link spread around a couple of times. And I've kind kept quiet about it since it is indeed educational. Just a heads up though, Houdini particles have recently been rewritten and unified into the Dynamics Operators context. So where the evaluation comparison between an ICE tree and a VOP network might still hold valid, the particle performance overall in production is so much faster than before.
-Lu On Fri, Mar 21, 2014 at 3:45 PM, Jason S <jasonsta...@gmail.com> wrote: > > While Houdini may be technically more powerful, > ICE, even if still can be considered somewhat technical, is quite known to > be much more approachable and is (yet) another testament of bringing > complexity to easier reach. > > Houdini seems to be mid-way between actually scripting, and "higher level" > visual programming. > > We will wait and see how bifrost will be on the friendly (and integrated) > side > (after foam and everything else concerning naiad will be implemented.. and > graph actually exposed) > > Here is a known (performance only) comparison between ICE and VOP > > http://frenchdog.wordpress.com/2009/09/12/ice-vs-vop/ > > > >