Here's what my comp guy is saying. Seems like most people who have success aren't converting their luts but instead are creating them from scratch.
"We're converting a 3dl lut with ociobakelut We're using ociobakelut with config-free baking. We want to convert it to a .csp file to use in XSI current command is ociobakelut --lut lut.3dl --format cinespace lut.csp However when we load the lut.csp into soft without pre-conditioning we don't get a match? Colour kinda looks ballpark but it looks over exposed Loading the .csp back into nuke and it matches with the .3dl ?" On Mon, Mar 24, 2014 at 10:52 AM, Andy Jones <andy.jo...@gmail.com> wrote: > Maybe you need to add a shaperspace? > > ociobakelut.exe --iconfig <ocio_config_path> --format cinespace > --inputspace <inputspace> shaperspace lg10 --outputspace <outputspace> > --looks <looks> <output_path> > > > On Mon, Mar 24, 2014 at 8:58 AM, Simon van de Lagemaat < > si...@theembassyvfx.com> wrote: > >> 2013 w the sp >> >> >> On Monday, March 24, 2014, Jens Lindgren <jens.lindgren....@gmail.com> >> wrote: >> >>> What version of Softimage are you using? >>> >>> /Jens >>> >>> >>> On Sat, Mar 22, 2014 at 12:11 AM, Simon van de Lagemaat < >>> si...@theembassyvfx.com> wrote: >>> >>>> Trying to get a show lut going in the region render and we're getting >>>> consistent clipping in the highlights no matter what type of lut (csp and >>>> cube) we try and no amount of preconditioning is helping... is this just a >>>> case of the region render not being fp? Is there a possible fix for this >>>> I'm not aware of? >>>> >>> >>> >>> >>> -- >>> Jens Lindgren >>> -------------------------- >>> Lead Technical Director >>> Magoo 3D Studios <http://www.magoo3dstudios.com/> >>> >> >