Here's what my comp guy is saying. Seems like most people who have success
aren't converting their luts but instead are creating them from scratch.

"We're converting a 3dl lut with ociobakelut

We're using ociobakelut with config-free baking.

We want to convert it to a .csp file to use in XSI

current command is

ociobakelut --lut lut.3dl --format cinespace lut.csp

However when we  load the lut.csp into soft without pre-conditioning we
don't get a match? Colour kinda looks ballpark but it looks over exposed

Loading the .csp back into nuke and it matches with the .3dl ?"


On Mon, Mar 24, 2014 at 10:52 AM, Andy Jones <andy.jo...@gmail.com> wrote:

> Maybe you need to add a shaperspace?
>
> ociobakelut.exe --iconfig <ocio_config_path> --format cinespace
> --inputspace <inputspace> shaperspace lg10 --outputspace <outputspace>
> --looks <looks> <output_path>
>
>
> On Mon, Mar 24, 2014 at 8:58 AM, Simon van de Lagemaat <
> si...@theembassyvfx.com> wrote:
>
>> 2013 w the sp
>>
>>
>> On Monday, March 24, 2014, Jens Lindgren <jens.lindgren....@gmail.com>
>> wrote:
>>
>>> What version of Softimage are you using?
>>>
>>> /Jens
>>>
>>>
>>> On Sat, Mar 22, 2014 at 12:11 AM, Simon van de Lagemaat <
>>> si...@theembassyvfx.com> wrote:
>>>
>>>> Trying to get a show lut going in the region render and we're getting
>>>> consistent clipping in the highlights no matter what type of lut (csp and
>>>> cube) we try and no amount of preconditioning is helping... is this just a
>>>> case of the region render not being fp?  Is there a possible fix for this
>>>> I'm not aware of?
>>>>
>>>
>>>
>>>
>>> --
>>> Jens Lindgren
>>> --------------------------
>>> Lead Technical Director
>>> Magoo 3D Studios <http://www.magoo3dstudios.com/>
>>>
>>
>

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