But if it makes anybody happier, Maya usually doesn't even remotely get considered for that kind of tasks :p
On Mon, Mar 31, 2014 at 9:25 AM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Brickblur (characters becoming a streak of bricks past a certain velocity > threshold) was mostly ICE funnelling into a proprietary graph for the > compound and replacement parts, the rest of the bricking was all Houdini. > So not quite the number people might suspect, about half of one trick in > total. > > > > On Sun, Mar 30, 2014 at 12:53 PM, Jason S <jasonsta...@gmail.com> wrote: > >> In the same vein, an FXGuide *Lego Movie* making-of >> article<http://www.fxguide.com/featured/brick-by-brick-how-animal-logic-crafted-the-lego-movie/>, >> with one of the clips showing various rigs inside SI >> >> I'm sure they had a number of their own "Legolize" Ice tricks themselves >> :) >> >> -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!