But if it makes anybody happier, Maya usually doesn't even remotely get
considered for that kind of tasks :p


On Mon, Mar 31, 2014 at 9:25 AM, Raffaele Fragapane <
raffsxsil...@googlemail.com> wrote:

> Brickblur (characters becoming a streak of bricks past a certain velocity
> threshold) was mostly ICE funnelling into a proprietary graph for the
> compound and replacement parts, the rest of the bricking was all Houdini.
> So not quite the number people might suspect, about half of one trick in
> total.
>
>
>
> On Sun, Mar 30, 2014 at 12:53 PM, Jason S <jasonsta...@gmail.com> wrote:
>
>>  In the same vein, an FXGuide *Lego Movie* making-of 
>> article<http://www.fxguide.com/featured/brick-by-brick-how-animal-logic-crafted-the-lego-movie/>,
>> with one of the clips showing various rigs inside SI
>>
>> I'm sure they had a number of their own "Legolize" Ice tricks themselves
>> :)
>>
>>


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