If you mean animating a brush stroke, you could use Helges PixelParticle addon. It creates a dense particle grid on a mesh. The color changes you make on those particles can be written out as an image sequence and reapplied to that mesh. Good luck !
2014-04-09 13:41 GMT+02:00 Ognjen Vukovic <ognj...@gmail.com>: > Hi, > > Does anyone know if there is some sort of paint brush stroke emulation > shader out there for softimage? Doing a test at work and something like > this could make life a lot easier.... > > Cheers. > Ogi. >