If you mean animating a brush stroke, you could use Helges PixelParticle
addon.
It creates a dense particle grid on a mesh. The color changes you make on
those particles
can be written out as an image sequence and reapplied to that mesh. Good
luck !


2014-04-09 13:41 GMT+02:00 Ognjen Vukovic <ognj...@gmail.com>:

> Hi,
>
> Does anyone know if there is some sort of paint brush stroke emulation
> shader out there for softimage? Doing a test at work and something like
> this could make life a lot easier....
>
> Cheers.
> Ogi.
>

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