This is quite true. Depending on what you actually intend to achieve, it may affect your decision. Even though I lean a lot more towards the technical side of things, I needed a software package that would be able to do pretty much everything. I jumped on Modo several months ago, and I've been quite comfortable with it. I've actually started duplicating in Modo some ICE compounds and nodes I used often. I think I'm pretty much set with Modo at this point. I also do some stuff in Houdini, and will eventually get into Blender and see what I can do with it. Looks like this would be the solution for me. I do expect tighter integration between Modo and the rest of The Foundry's portfolio to make things nicer in the future.
I've also heard great things about C4D. I guess downloading the demos for all the apps that interest you and doing some tutorials will give you a better idea of how they "feel". After all, you've still got two years to figure out where to go. Good luck! Sergio Muciño. Sent from my iPad. > On May 1, 2014, at 7:54 AM, Mirko Jankovic <mirkoj.anima...@gmail.com> wrote: > > the question is what is your area of expretese what do you wanna do, are you > cahracter animator, effects guy, simulations cloth, lighting rendering.. al > full generalist and wanna deliver final product from modeling to final > rendering. > that can help out choosing > > >> On Thu, May 1, 2014 at 1:07 PM, Chris Marshall <chrismarshal...@gmail.com> >> wrote: >> I'm still struggling. There's a lot to take on board. >