Ok, Fantastic, thank you. I'll try and figure out some of workarounds as suggested. Shame it's not as flexible as Soft's.
Cheers Sofronis Efstathiou Postgraduate Framework Leader and BFX Competition and Festival Director Computer Animation Academic Group National Centre for Computer Animation Email: sefstath...@bournemouth.ac.uk<mailto:sefstath...@bournemouth.ac.uk> Tel: +44 (0) 1202 965805 Profile: http://uk.linkedin.com/in/sofronisefstathiou Student Work: http://www.youtube.com/NCCA3DAnimation http://www.youtube.com/NCCADigitalFX http://www.youtube.com/NCCAAnimation [cid:image001.jpg@01CF68A4.13C1D8B0]<http://www.bfxfestival.com/competition/> [cid:image002.jpg@01CF68A4.13C1D8B0]<http://ncca.bournemouth.ac.uk/> [cid:image003.png@01CF68A4.13C1D8B0] <http://www.bfxfestival.com/> [cid:image004.jpg@01CF68A4.13C1D8B0] Awarded for world-class computer animation teaching with wide scientific and creative applications From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Siew Yi Liang Sent: 05 May 2014 06:03 To: softimage@listproc.autodesk.com Subject: Re: Overrides in Maya Hi Sofronis: It depends. As far as subdivision settings etc. go, not natively within mental ray that I know of: Arnold supports adding arnold-specific overrides to sets, though, and subdivision level is one of them. Otherwise, the easiest way is to arrange your objects into render layers, and then right click the attribute you want to override from the Attribute Editor, and choose Create Layer Override. Most attrs can be overriden this way for a group of objects, though some cannot, and in the case of material overrides, those can (and should!) be assigned to the render layer itself. Doing this on a reference/scene level afaik is not possible, unless you assign a dedicated renderLayer for the referenced scene/character itself. Yes, it's a little different from how XSI handles it, and not always easy to pick through, so make sure however you assign your overrides, that you're at least doing it in a consistent manner... Yours sincerely, Siew Yi Liang On 5/4/2014 2:39 PM, Sofronis Efstathiou wrote: Hi, Can anyone tell me if there is something similar to Softimage Overrides in Maya? I've seen Render Sets, but nothing with the flexibility that allows me to override a number of attributes/parameters such as Subdivision Level, Display Options, Material etc on a per Group/Character/Scene basis. Any help much appreciated. I'm sensing Maya doesn't work like this - a colleague said there isn't an equivalent feature in Maya. Does anyone know of a workaround? Cheers Sofronis Efstathiou Postgraduate Framework Leader and BFX Competition and Festival Director Computer Animation Academic Group National Centre for Computer Animation [http://www.bournemouth.ac.uk/Images/QueensAwardLogo.jpg] BU is a Disability Two Ticks Employer and has signed up to the Mindful Employer charter. Information about the accessibility of University buildings can be found on the BU DisabledGo webpages<http://www.disabledgo.com/en/org/bournemouth-university> This email is intended only for the person to whom it is addressed and may contain confidential information. If you have received this email in error, please notify the sender and delete this email, which must not be copied, distributed or disclosed to any other person. Any views or opinions presented are solely those of the author and do not necessarily represent those of Bournemouth University or its subsidiary companies. Nor can any contract be formed on behalf of the University or its subsidiary companies via email.