New in Softimage 2015 is the ability to force attributes to evaluate. I believe it's a checkbox in the new ICE Attribute Editor.
/Jens On Tue, May 6, 2014 at 9:23 AM, Arvid Björn <arvidbj...@gmail.com> wrote: > I noticed from the Exocortex instructions that it has to do with ICE > optimizations, the trick with forcing evaluation by displaying the > attribute should work for the built-in exporter as well I guess? Thing is, > I wanted to export a specific value per point, but I'm not re-using the > value within ICE, so that's why they were ignored. At least there's a way > to force the export, so it should be fine! > > > On Tue, May 6, 2014 at 4:06 AM, Ho Chung Nguyen < > hochung.ngu...@autodesk.com> wrote: > >> Those attributes were not found or defined on the exported objects. >> >> It's not a problem if you don't use those attributes in your scene. >> >> The default list is comprehensive, including necessary attributes for the >> built-in renderers and sample scenes. Therefore you sometimes gets these >> warning if you don't use as many attributes. >> Just remove those attributes from the list in the export dialogue if you >> don't want to see the warnings. >> >> >> Sent >> >> > On May 6, 2014, at 1:22 AM, "Arvid Björn" <arvidbj...@gmail.com> wrote: >> > >> > Hey folks, >> > >> > I'm trying to export an Alembic with some custom properties, Exocortex >> Crate doesn't seem to export anything other than the usual attributes, and >> there are no options for it. Then I noticed that the new built-in exporter >> has options for this, but when I export, I get this for just about every >> attribute in the list: >> > >> > // WARNING : Attribute not exported: AngularVelocity >> > // WARNING : Attribute not exported: ColorAlongStrands >> > // WARNING : Attribute not exported: MaterialID >> > // WARNING : Attribute not exported: Materials >> > etc...... >> > >> > What's up what that? There are not clues as to why they aren't >> exported. Is there anything I need to do to get this to work? >> > >> > Cheers! >> > > -- Jens Lindgren -------------------------- Lead Technical Director Magoo 3D Studios <http://www.magoo3dstudios.com/>