I believe you need to use mental ray for this lens shader..  ;)
On 15 Jul 2014 11:30, "John Voltaire Tensuan" <
john.voltaire.tens...@autodesk.com> wrote:

> Hi,
>
> We also did a quick test on 2014sp and 2015 and it was working as
> expected. Can you provide us with a test scene that shows the problem? Also
> could you give us the exact version of Softimage 2014 that you are using?
> (Go to Help->About Autodesk Softimage and look at the Build Version)
>
> Thanks
>
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Stefan Kubicek
> Sent: Tuesday, July 15, 2014 6:22 PM
> To: David Rivera; softimage@listproc.autodesk.com
> Subject: Re: Toon lens broken on softimage 2014?
>
> I did some toon rendering in 2014Sp2 and that worked without problems.
>
>
>
> Hi. I create a toon paint and host material, go to my cam. Add a "toon
> lens". Render preview: none, zilch, nada.
>
> Apparently there´s nothing that´s got changed on SI 2014 for the toon lens
> to be broken.
> Anyone else experiencing this? or known bug? I´m using SI 2014 hotfix 1.
>
> Regards.
>
> David Rivera
> 3D Compositor/Animator
> LinkedIN<http://ec.linkedin.com/in/3dcinetv>
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