btw even showing that some tasks will take couple time less to be completed
you can easily talk to the wall as well.... so stick and hurt yourself int
here ;)

On Wed, Sep 10, 2014 at 12:54 PM, Mirko Jankovic <mirkoj.anima...@gmail.com>
wrote:

> Some of people are working in places where they cannot choose their
> software but work with what is given :)
>
> On Wed, Sep 10, 2014 at 12:43 PM, Ognjen Vukovic <ognj...@gmail.com>
> wrote:
>
>>         I am quite curious as to why there are so many people
>> transitioning to maya if you all find it such a pain... Weren't there
>> discussions of numerous alternatives being available, i know each software
>> has its pitfalls, and probably the main argument to this is, most jobs are
>> done in maya. But do you want to end up at a job where all you can expect
>> is overtime and headaches due to your tool falling apart when it matters
>> the most?
>>
>> On Wed, Sep 10, 2014 at 12:18 PM, adrian wyer <
>> adrian.w...@fluid-pictures.com> wrote:
>>
>>>  didn't want to chime in on this thread, but ....can't....resist.......
>>>
>>>
>>>
>>> Graham, we know that as an autodesk representative, you have to, at
>>> least to some extent, tow the party line....
>>>
>>> but you have to face facts, we as Softimage users have had this
>>> situation forced upon us by a seemingly uncaring software behemoth
>>>
>>>
>>>
>>> it will take YEARS for the resentment to fizzle out
>>>
>>>
>>>
>>> just because the list has settled down of late (it's disappointingly
>>> like a ghost town in here most days) it doesn't mean the embers of our
>>> collective anger aren't still glowing away
>>>
>>>
>>>
>>> occasionally, for many months to come, they will flare up
>>>
>>>
>>>
>>> I welcome the initiative to help artists move across to maya, even seen
>>> as a purely financial one from the point of the company that makes the
>>> 'other' software
>>>
>>> And i'll be honest, for every 10 things that i find, while stumbling
>>> blindly through the maya minefield, that are infuriating, there are usually
>>> a couple that are pleasantly surprising.... it's not 'all' bad!
>>>
>>>
>>>
>>> i guess what i'm saying is keep up the initiatives, hold people's hands
>>> through this unwelcome transition, and in the long term, they'll appreciate
>>> it
>>>
>>>
>>>
>>> but don't expect users not to throw abuse occasionally when you stick
>>> your head above the parapet!
>>>
>>>
>>>
>>> cheers
>>>
>>>
>>>
>>> a
>>>
>>>
>>>  ------------------------------
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Mario Reitbauer
>>> *Sent:* 10 September 2014 11:02
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: SoftImage Artists take on Maya @ Escape Studios
>>>
>>>
>>>
>>> Graham dont take it personal.
>>>
>>>
>>>
>>> It's maya...
>>>
>>> We don't like it, we probably will need a lot of time to start accepting
>>> it and maybe at some point some here gonna agree that what maya offers is
>>> good.
>>>
>>>
>>>
>>> But right now, the cons of maya are just hitting artists day in day out
>>> ;)
>>>
>>>
>>>
>>> 2014-09-10 2:35 GMT+02:00 Jason S <jasonsta...@gmail.com>:
>>>
>>> On 09/09/14 17:29, Graham Bell wrote:
>>>
>>> Personally, I thought I did a great job, but if you guys want to spin it
>>> into something it wasn’t, I guess that’s your prerogative.
>>>
>>> G
>>>
>>>
>>> Oh didn't know you had a take on that event.
>>>
>>> But no doubt yourself and everyone (many well known names) did a great
>>> job,
>>> and nothing suggests it was a bad event in any way, well to the contrary!
>>>
>>> It actually looked very informative and like a great opportunity to
>>> objectively assess how thing were with lots of perspective with many users
>>> very well versed with their tools.
>>>
>>> Which seems to have been a success at doing just that, in a candid and
>>> positive setting,
>>>
>>>
>>> But if the resulting seemingly very fair, accurate and impartial report
>>> also confirms a number of things
>>> (almost everything) we all knew already (both pros & cons),
>>> I wouln't associate the highlighting of these things to 'spinning'.
>>>
>>> I don't think anything suggested here has been unfair, out of place, or
>>> not the case.
>>>
>>> .. except maybe the 'killing the wrong product' bit..  cause in NO
>>> circumstance could there ever be any justification to *forcibly* prevent
>>> ANY fairly widely used product from being used, regardless if (but
>>> -especially- if) that product was unique. (pretty darn unique in this case)
>>>
>>>
>>>
>>>
>>
>>
>

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