Hey folks,

I'm building a pretty simple CrowdFX scene, but I'm noticing that the feet
are sliding a bit on the surface, it's pretty noticable from the angle I've
got, otherwise it works. I've been digging through the compounds, but I
can't find any way to tweak it, I assume there's some value somewhere that
controls the speed of the animation loop relative to the velocity of the
character, that's what I want to tweak.

I'm using the default actor skeleton with another mesh gator'ed to it, so
there's no custom loops or anything like that.

Any tips?

Reply via email to