Hey folks, I'm building a pretty simple CrowdFX scene, but I'm noticing that the feet are sliding a bit on the surface, it's pretty noticable from the angle I've got, otherwise it works. I've been digging through the compounds, but I can't find any way to tweak it, I assume there's some value somewhere that controls the speed of the animation loop relative to the velocity of the character, that's what I want to tweak.
I'm using the default actor skeleton with another mesh gator'ed to it, so there's no custom loops or anything like that. Any tips?