Hans Godard version (second link) seems particularly interesting as he is
using the mush deformations to get the skin/envelope weighting (as close as
possible).

It's a mix of the mush deformer and this papers:
http://graphics.cs.uh.edu/ble/papers/2012sa-ssdr and
http://graphics.cs.cmu.edu/projects/sma

On Thu, Sep 25, 2014 at 11:52 AM, pedro santos <probi...@gmail.com> wrote:

> "Rythm and Hues showed it at Siggraph this year. From that point on,
> everyone and their mother is making a version of it..."
>
> Just like Presto cluster rigs :D
>

Reply via email to