Hans Godard version (second link) seems particularly interesting as he is using the mush deformations to get the skin/envelope weighting (as close as possible).
It's a mix of the mush deformer and this papers: http://graphics.cs.uh.edu/ble/papers/2012sa-ssdr and http://graphics.cs.cmu.edu/projects/sma On Thu, Sep 25, 2014 at 11:52 AM, pedro santos <probi...@gmail.com> wrote: > "Rythm and Hues showed it at Siggraph this year. From that point on, > everyone and their mother is making a version of it..." > > Just like Presto cluster rigs :D >