With Modo we almost always ended up using brute force because the IC methods were just far to skittish no matter how much you dialed things up. I think since then they've implemented some hybrid approach as well.
I still think the future is bidirectional with beastly hardware dealing with any noise but for now I'm curious to try out RS. Seems like the raw speed is over riding any other concerns especially on smaller jobs. On Fri, Oct 3, 2014 at 12:20 PM, Steven Caron <car...@gmail.com> wrote: > haha, thanks. that is what i figured.. most people using vray do something > similar with their brute force + light cache > > >