No it works with Nurbs patches, but you could deform them to polygons if
thats of crucial importance. It is a bit more complicated then GMH2 but
there is a ton more control  + ICE... The nurbs patches do stay dynamic
though so you can manipulate them however you like..

Here is a link to the site.
http://www.matkovic.com/anto/kristinka-hair.html

On Tue, Oct 28, 2014 at 4:09 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> does it use polygons ? and can they be updated by extending strips ?
>
> On 28 October 2014 11:08, Ognjen Vukovic <ognj...@gmail.com> wrote:
>
>> Well there is Kristinka which is conceptually quite similar.
>>
>> On Tue, Oct 28, 2014 at 5:38 AM, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> Came across this the other day, out of interest, anyone ever try and
>>> replicate this in ICE ?
>>>
>>>
>>> http://www.thundercloud-studio.com/index.php?page=content/shop/1.script/0.GMH2
>>>
>>
>>
>

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