No it works with Nurbs patches, but you could deform them to polygons if thats of crucial importance. It is a bit more complicated then GMH2 but there is a ton more control + ICE... The nurbs patches do stay dynamic though so you can manipulate them however you like..
Here is a link to the site. http://www.matkovic.com/anto/kristinka-hair.html On Tue, Oct 28, 2014 at 4:09 PM, Sebastien Sterling < sebastien.sterl...@gmail.com> wrote: > does it use polygons ? and can they be updated by extending strips ? > > On 28 October 2014 11:08, Ognjen Vukovic <ognj...@gmail.com> wrote: > >> Well there is Kristinka which is conceptually quite similar. >> >> On Tue, Oct 28, 2014 at 5:38 AM, Sebastien Sterling < >> sebastien.sterl...@gmail.com> wrote: >> >>> Came across this the other day, out of interest, anyone ever try and >>> replicate this in ICE ? >>> >>> >>> http://www.thundercloud-studio.com/index.php?page=content/shop/1.script/0.GMH2 >>> >> >> >