Hey guys,
We're looking for a rigger here at Blur.Blur is historically a Softimage
Studio for Rigging and Animation but we are transitioning to Maya in the
next 12 months.

-------------------------



Blur Studio is looking for a highly experienced Rigger to work onsite at
our Culver City facility.  Qualified candidates will have strong experience
in the design, development and implementation of rigging systems and will
bring valuable ideas to the team through methodologies and/or tool and rig
development skills. Great communication and teamwork skills are required in
addition to the ability to deliver quality work on schedule.  Duties may
include the training and mentoring of other team members as needed.

*Responsibilities:*
- Use Blur production tools to build and maintain production rigs that meet
technical and artistic quality standards .  Work under the direction of
supervisors and leads.
- Communicate progress, problems or suggestions to supervisors and leads.
- Suggest and/or develop tools and methodologies as appropriate to solve
problems help improve the department.
- Participate in Blur’s training program and mentor less experienced
artists as needed

*Skills:*
- 3+ years of experience in Rigging on films or commercials
- Strong knowledge of Maya for Rigging and Deformation
- Good sense of deformation and human anatomy
- Knowledge of the Maya API with MEL or Python is highly recommended
- Excellent communication and organization Skills
- Bonus : Softimage, C++, Animation, Modeling experience


*To Apply:*
Please send your resume, rate, reel and reel breakdown to j...@blur.com.
Candidates must be currently authorized to work in the U.S.

Reply via email to