Hi Simon,

Yeah tried a few things like that. Didn't seem to work.

With a text box in the PPG it pulls it in fine. So maybe one work around
would be to populate a text box from the combo box and pull that in.

Cheers



Daniel Sweeney
3D Creative Director

*Mobile:* +44 (0)7743429771
*Email:* dan...@northforge.co.uk
*Web:* http://northforge.co.uk

On Thu, Dec 4, 2014 at 1:32 PM, Simon Reeves <si...@simonreeves.com> wrote:

> you might just need to stick value on the end.. I'm not 100% though
>
>  [Value ComboTest.list.Value]
>
>
>
> Simon Reeves
> London, UK
> *si...@simonreeves.com <si...@simonreeves.com>*
> *www.simonreeves.com <http://www.simonreeves.com>*
> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>*
>
> On 4 December 2014 at 12:52, Daniel Sweeney <dan...@northforge.co.uk>
> wrote:
>
>> Hi List,
>>
>> First off I am no way a scripter. been trying to get this to work but
>> cannot.
>>
>> So I have some code to make a PPG with a combo box from stephen blair.
>>
>> http://xsisupport.com/2011/01/10/updating-a-combo-box-from-an-onclicked-callback/
>>
>> now all I want to do is pull the Lable of the combo box into the render
>> path via
>> [Value] token
>>
>> when I pull in the combo box with [Value ComboTest.list] all it pulls in
>> is the array value.
>>
>> is there anyone that can help with this?
>>
>> Cheers.
>>
>> Daniel
>>
>>
>>
>>
>

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