Hi Simon, Yeah tried a few things like that. Didn't seem to work.
With a text box in the PPG it pulls it in fine. So maybe one work around would be to populate a text box from the combo box and pull that in. Cheers Daniel Sweeney 3D Creative Director *Mobile:* +44 (0)7743429771 *Email:* dan...@northforge.co.uk *Web:* http://northforge.co.uk On Thu, Dec 4, 2014 at 1:32 PM, Simon Reeves <si...@simonreeves.com> wrote: > you might just need to stick value on the end.. I'm not 100% though > > [Value ComboTest.list.Value] > > > > Simon Reeves > London, UK > *si...@simonreeves.com <si...@simonreeves.com>* > *www.simonreeves.com <http://www.simonreeves.com>* > *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* > > On 4 December 2014 at 12:52, Daniel Sweeney <dan...@northforge.co.uk> > wrote: > >> Hi List, >> >> First off I am no way a scripter. been trying to get this to work but >> cannot. >> >> So I have some code to make a PPG with a combo box from stephen blair. >> >> http://xsisupport.com/2011/01/10/updating-a-combo-box-from-an-onclicked-callback/ >> >> now all I want to do is pull the Lable of the combo box into the render >> path via >> [Value] token >> >> when I pull in the combo box with [Value ComboTest.list] all it pulls in >> is the array value. >> >> is there anyone that can help with this? >> >> Cheers. >> >> Daniel >> >> >> >> >