There is a hack you can do make Windows 8.1 scale up an application,
it's described here
http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/
your'e referring to using windows in High DPI but..
You would never turn down the screen resolution of the retina display for graphics work, the display will be blurry.
... I've seen both 1600x900 and 1920x1080 on (3k) retina displays, and although they aren't as extra crisp as retina, they are hardly blurry or
distiguishable from displays that are natively in these rez (or hardly an issue)


It's fine if you're just going to use XSI sometimes with the intent of eventually giving up on windows [and XSI?] over time.

Imagine if Microsoft baught Mac (~10% (of desk/lap-top) share, or roughly former Maya/XSI proportions)

I for one would not be -for- elimination of innovative products, even if by then, innovation would have greatly slowed if not essentially ceased.



On 12/31/14 15:28, Luc-Eric Rousseau wrote:
There is a hack you can do make Windows 8.1 scale up an application,
it's described here
http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/

That same problem exists on the Microsoft Surface, btw. which also has
a high DPI display

On a mac, you'll be paying for a copy of windows, plus Parallels, I
just think it's a bit much. It's fine if you're just going to use XSI
sometimes with the intent of eventually giving up on windows over
time.

You also can avoid the issue by not using the built-in display
(although you can't turn off the LCD without closing the macbook's lid
and using an external keyboard)  You would never turn down the screen
resolution of the retina display for graphics work, the display will
be blurry.

Windows 8.1 will scale up some standard widgets like the menus, title
bars, and the apps it ships with will scale.  But third party apps do
not scale by default (as you can see in that adobe screenshot), and
you should already know that XSI doesn't support the "large font"
setting in windows: the menus don't scale up and the command panel
resizes incorrectly.

On Wed, Dec 31, 2014 at 12:11 PM, olivier jeannel
<olivier.jean...@noos.fr> wrote:
Ok, so Graham said it works "very well" and Luc Eric describes the worst
nightmare...
I'm having hard time to figure...


Le 31/12/2014 15:37, Luc-Eric Rousseau a écrit :

On Wed, Dec 31, 2014 at 4:18 AM, olivier jeannel
<olivier.jean...@noos.fr> wrote:
Tiny ? Tiny how ? Ain't SI able to use the complete surface of the screen
?
Or are 2880 pixels making too tiny buttons ?

Windows on a high DPI display is a nightmare. Most apps don't scale so
the buttons are a 4 millimeter wide and the text is tiny.
Worse, since there is that much more pixel to push, OpenGL performance
is slow.  Huge slow viewport, small UI - what's not to like!   It's
not a serious windows setup unless you hook it up to an external, non
retina display, and a windows keyboard to have the ctrl/alt keys in
the right place and a delete key.

the power management issues are real.  The macbook pro will run hot
under windows and it will shorten its life.

Other problem.  Normally with the macbook pro you'll end up using
thunderbolt, that's what's used with an external display for example.
Well unlike OSX, thunderbolt is not hot-swappable on windows, so
you'll need to reboot to connect the internet adapter.  You get
frustrating stuff like putting the macbook to sleep and sometimes the
monitor is not detected, or everythign getting really confused when
you switch between OS.  I'm thinking it's better to buy a cheap PC
than to bother with this.  You have to buy a copy of windows anyway.



      

    

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