Actually I think you don't need the Build Array node as the Group itself is an array.
/Jens On Tue, Jan 13, 2015 at 1:41 PM, Chris Marshall <chrismarshal...@gmail.com> wrote: > ok maybe just slightly dusty > ;-P > > On 13 January 2015 at 12:37, olivier jeannel <olivier.jean...@noos.fr> > wrote: > >> What ? You ? rusty ? >> >> Le 13/01/2015 13:24, Chris Marshall a écrit : >> >> Not quite, but it gives me the enough to move forwards with what I want >> to do. It was the three nodes Get Group>Get Kine>Build Array I couldn't >> remember. Bit rusty. >> >> Thanks a lot!! >> >> >> On 13 January 2015 at 12:08, Oliver Weingarten <li...@pixelpanic.de> >> wrote: >> >>> Hey Chris! >>> >>> If I understood correctly...put the nulls into a group. Now you can >>> access the global/local positions and build an array of them..hope that >>> helps.. >>> >>> cheers, >>> oli >>> >>> Am 13.01.2015 um 12:57 schrieb Chris Marshall: >>> >>> Hello list, >>> I've got a scene imported from Matchmover, so there's about 600 nulls. >>> I want to use ICE to build a rough approximation surface from the nulls, >>> but I can't remember how to get the positions of the nulls in ICE? I have a >>> feeling I need to get their positions into an array, but can't figure it >>> out. >>> Any thoughts? >>> >>> Thanks a lot >>> >>> Chris >>> >>> >>> >> >> > > > -- > > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > > -- Jens Lindgren ------------------------------------ VFX Supervisor & Lead TD Magoo 3D Studios <http://www.magoo3dstudios.com/>