Actually I think you don't need the Build Array node as the Group itself is
an array.

/Jens


On Tue, Jan 13, 2015 at 1:41 PM, Chris Marshall <chrismarshal...@gmail.com>
wrote:

> ok maybe just slightly dusty
> ;-P
>
> On 13 January 2015 at 12:37, olivier jeannel <olivier.jean...@noos.fr>
> wrote:
>
>>  What ? You ? rusty ?
>>
>> Le 13/01/2015 13:24, Chris Marshall a écrit :
>>
>> Not quite, but it gives me the enough to move forwards with what I want
>> to do. It was the three nodes Get Group>Get Kine>Build Array I couldn't
>> remember. Bit rusty.
>>
>> Thanks a lot!!
>>
>>
>> On 13 January 2015 at 12:08, Oliver Weingarten <li...@pixelpanic.de>
>> wrote:
>>
>>>  Hey Chris!
>>>
>>> If I understood correctly...put the nulls into a group. Now you can
>>> access the global/local positions and build an array of them..hope that
>>> helps..
>>>
>>> cheers,
>>> oli
>>>
>>> Am 13.01.2015 um 12:57 schrieb Chris Marshall:
>>>
>>>  Hello list,
>>>  I've got a scene imported from Matchmover, so there's about 600 nulls.
>>> I want to use ICE to build a rough approximation surface from the nulls,
>>> but I can't remember how to get the positions of the nulls in ICE? I have a
>>> feeling I need to get their positions into an array, but can't figure it
>>> out.
>>> Any thoughts?
>>>
>>>  Thanks a lot
>>>
>>> Chris
>>>
>>>
>>>
>>
>>
>
>
> --
>
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
>
>


-- 
Jens Lindgren
------------------------------------
VFX Supervisor & Lead TD
Magoo 3D Studios <http://www.magoo3dstudios.com/>

Reply via email to