Hey list,

just stumbled upon this. Its' about basic transformations, keying, parenting
and workflow with contraints and such. So maybe useful for a transition from
soft to maya. Im not a maya expert so I don't know if the workflow presented
in the vid is unbiased. One thing I did notice is, in Maya there are a lot
of confirmation dialogs, like it was in Softimage|3D. in the nineties ;)

https://www.youtube.com/watch?v=3n9iXhMU_VU

sven


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