Hey list, just stumbled upon this. Its' about basic transformations, keying, parenting and workflow with contraints and such. So maybe useful for a transition from soft to maya. Im not a maya expert so I don't know if the workflow presented in the vid is unbiased. One thing I did notice is, in Maya there are a lot of confirmation dialogs, like it was in Softimage|3D. in the nineties ;)
https://www.youtube.com/watch?v=3n9iXhMU_VU sven