Try this, you need to change name of source object and it's UVs as its quick and dirty
http://pastebin.com/GfuSYWe8# Simon Reeves London, UK *[email protected] <[email protected]>* *www.simonreeves.com <http://www.simonreeves.com>* *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* On 16 March 2015 at 10:39, Morten Bartholdy <[email protected]> wrote: > I have some alembic files with 2100 individual objects which need a new > set of UV's. I would like to copy a particular UV set from an identical set > of geometry which is not animated (so I could make an XZ projection) onto > the animated set of geometry. I suspect this calls for a script that goes > through the naming: geo_01 with UV_01 and copying and pasting. In the > Script Editor it looks like this for one particular object: > > > > Application.CopyUVW("Alembic_tiles1.Cube_new_2.polymsh.cls.Texture_Coordinates_AUTO.Texture_Proj_Global", > "Alembic_tiles1.Cube_new_2.sample[*]") > Application.PasteUVW("Alembic_tiles.Cube_new_2.polymsh.cls.Texture_Coordinates_AUTO.Texture_Projection_Global", > "Alembic_tiles.Cube_new_2.sample[*]", "siDefaultPasteUVsMode") > > > > How can I make these scriptlines go through 2100 files? > > > > Cheers > > Morten > > > > > > > >

