Sweet!
Can't wait to try it!

PS: Works also on Softimage 2013?

2015-03-25 13:16 GMT+01:00 Jason S <jasonsta...@gmail.com>:

>
>   C++ Implementation of Delta Mush for Softimage 2015
>        <http://vimeo.com/groups/ice/videos/122981239>
> http://vimeo.com/groups/ice/videos/122981239
>
>
> Apart obvious benefits of such a deformer as "just another" (Ice) operator
> in the stack
> (also related to general Ice / Construction stack awesomeness)
>
> I love the weight painting, (3:30) and how he makes it become a SuMo or a
> gremlin with a slider (4:00)
>
>
> Also showing SI | SubD's at their best. :)
>
>
>
> On 01/21/15 16:51, Jason S wrote:
>
> For those who may have missed some of this,
>
> here are some recent developments..
>   <http://vimeo.com/user35442187>
>  Softimage Plugin: User Normal Translator
> * http://vimeo.com/115104048* <http://vimeo.com/115104048>
>
>
> User Normal Translator is a normal editing plugin for Softimage.
>
> This tool enhances and adds to the already strong User Normal editing tool
> in Softimage.
>
> For Softimage2012 and up
> Developped by GOTETZ
> Download at : github.com/Gotetz/UserNormalTranslator
>
>
>
> ______________________________________________________________________________
>
> *ExplosiaFX  *
>
> An absolutely astonishing, extremely swift and very HiQ Fluid Simulator
> from Oleg who braught us OpenVDB, SPH and other awesome-nimities..
> ( he is almost done based on his comments on SI|RU )
>
>   <http://vimeo.com/mrcore>
>  Flame pillar
> http://vimeo.com/116824202
>
>  from Oleg Bliznuk <http://vimeo.com/mrcore> 6 days ago
>
> Trying to get behavior like here: vimeo.com/96590155
> simulated and screen-grabbed in ExplosiaFX - my fluid simulator (currenlty
> adopting to softimage )
>
> dl.dropboxusercontent.com/u/37160275/971892d9788735530792f19e01b70704.gif
>
>
>
>
>

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