Sweet! Can't wait to try it! PS: Works also on Softimage 2013?
2015-03-25 13:16 GMT+01:00 Jason S <jasonsta...@gmail.com>: > > C++ Implementation of Delta Mush for Softimage 2015 > <http://vimeo.com/groups/ice/videos/122981239> > http://vimeo.com/groups/ice/videos/122981239 > > > Apart obvious benefits of such a deformer as "just another" (Ice) operator > in the stack > (also related to general Ice / Construction stack awesomeness) > > I love the weight painting, (3:30) and how he makes it become a SuMo or a > gremlin with a slider (4:00) > > > Also showing SI | SubD's at their best. :) > > > > On 01/21/15 16:51, Jason S wrote: > > For those who may have missed some of this, > > here are some recent developments.. > <http://vimeo.com/user35442187> > Softimage Plugin: User Normal Translator > * http://vimeo.com/115104048* <http://vimeo.com/115104048> > > > User Normal Translator is a normal editing plugin for Softimage. > > This tool enhances and adds to the already strong User Normal editing tool > in Softimage. > > For Softimage2012 and up > Developped by GOTETZ > Download at : github.com/Gotetz/UserNormalTranslator > > > > ______________________________________________________________________________ > > *ExplosiaFX * > > An absolutely astonishing, extremely swift and very HiQ Fluid Simulator > from Oleg who braught us OpenVDB, SPH and other awesome-nimities.. > ( he is almost done based on his comments on SI|RU ) > > <http://vimeo.com/mrcore> > Flame pillar > http://vimeo.com/116824202 > > from Oleg Bliznuk <http://vimeo.com/mrcore> 6 days ago > > Trying to get behavior like here: vimeo.com/96590155 > simulated and screen-grabbed in ExplosiaFX - my fluid simulator (currenlty > adopting to softimage ) > > dl.dropboxusercontent.com/u/37160275/971892d9788735530792f19e01b70704.gif > > > > >