Guys
Thank you for the kind remarks. The video afterwards was moved to here:
https://vimeo.com/124209355

I've done a python implementation of a Bend deformer for another software
that doesn't provide it and really have to say that I prefer the
interactiveness of nodes when designing an algorithm. When nodal trees
really grow, even with compounds, they can become too much to bare, also
due to UI and navigation issues. But the live feedback of my actions,
coupled with ICE visual displays, the UI and SDK handled for free, feels
much faster, than having to handle these myself while I'm still making
design decisions about the operation and its options. Ended up fleshing and
re-fleshing what I wanted to do in nodes and then "copied and pasted" into
code after the design was clear.

Best
Pedro



On Fri, Jun 12, 2015 at 6:18 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> Frend, it´s the most inspiring ICE reel I´ve seen this year. :)
> Congratulations!
>
> On Fri, Jun 12, 2015 at 10:17 AM, Ed Schiffer <edschif...@gmail.com>
> wrote:
>
>> Awesome, Pedro!
>>
>> On Fri, Jun 12, 2015 at 10:03 AM, Morten Bartholdy <x...@colorshopvfx.dk>
>> wrote:
>>
>>>   Love it - very nicely done Pedro :)
>>>
>>>
>>>
>>> Morten
>>>
>>>
>>>
>>>
>>> Den 12. juni 2015 kl. 12:05 skrev pedro santos <probi...@gmail.com>:
>>>
>>>    Just plugging my recent reel on nodal approaches.
>>>
>>> https://vimeo.com/130052083
>>>
>>> Cheers
>>>
>>>
>>>
>>>
>>
>>
>>
>> --
>> www.edschiffer.com
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>



-- 




*------------------------------[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos Animator  3DModeler  Illustrator >>
http://probiner.x10.mx/ <http://probiner.x10.mx/>*

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