I'm not happy with their decisions, prices and now rental services but is it 
really necessary to bash Autodesk for every single thing they do?

This time I don't see what they are doing wrong. They are developing something 
and showing a preview video.

Martin
Sent from my iPhone

> On 2015/08/16, at 20:59, Mirko Jankovic <mirkoj.anima...@gmail.com> wrote:
> 
> Cesar, development is nothing without completing full working usable product. 
> Nice PR video is nothing if you cannot use the tool in daily production 
> without pulling your hair. If it isn't polished tool that you can relay on in 
> production then it is just nice PR video. nothing else. 
> 
>> On Sun, Aug 16, 2015 at 12:39 PM, <mikael.petter...@gmail.com> wrote:
>> Looks very cool, actually!
>> 
>> Skickat från min iPhone
>> 
>>> 16 aug 2015 kl. 11:07 skrev Cesar Saez <cesa...@gmail.com>:
>>> 
>>> I think you guys are missing the point, the talk is not necessarily about 
>>> maya but the evolution of modeling tools and where new developments are 
>>> going to.
>>> 
>>>> On Sun, Aug 16, 2015 at 5:49 PM, Mirko Jankovic 
>>>> <mirkoj.anima...@gmail.com> wrote:
>>>> Frankenstein with bunch of parts that doesn't work really well on e with 
>>>> another and falling apart.... vision off Maya
>>>> 
>>>> Just keep slapping items to fill PR announcements how cool things are 
>>>> being made, but in reality they are good for nothing
>>>> 
>>>>> On Sun, Aug 16, 2015 at 8:16 AM, Tenshi . <tenshu...@gmail.com> wrote:
>>>>> So you're waiting for the Maya 2017 to have this? or this comes in the 
>>>>> 2016?
>>>>> 
>>>>> Anyway i don't think Autodesk will go the for the 'real development' 
>>>>> route. They've never did something that users could enjoy in the time it 
>>>>> was needed the most. S if you want a 3D software that can do the same 
>>>>> with good framerate, good integration, go back to 2002, maybe before that 
>>>>> year with plugins,
>>>>> 
>>>>> Oh btw Maya shows more errors when i open it,  not again! Does this 
>>>>> "Mudbox Plugin" will do that as well? Oh wait a second this is Mudbox in 
>>>>> Maya? Oh sh...!! I haven't notice your Excellent "Vision" for the future 
>>>>> Autodesk, i'm so sorry.
>>>>> 
>>>>> We can add Mudbox to the death apps list now? =/ 
>>>>> 
>>>>>> On Sat, Aug 15, 2015 at 4:51 PM, Pierre Schiller 
>>>>>> <activemotionpictu...@gmail.com> wrote:
>>>>>> They had to 2X speed because even with monstrous  cards couldn´t have 
>>>>>> been possible to showcase. HAHHAHAH!!
>>>>>> My stomach aches.
>>>>>> Modo had been on sculpting for the past 3 years even on low end cards.
>>>>>> And I bet for the mayans, in time all they will use that sculpting 
>>>>>> module, will be to crack and bake cracked walls sculpts.
>>>>>> Just sayin´...
>>>>>> 
>>>>>>> On Sat, Aug 15, 2015 at 3:07 PM, pedro santos <probi...@gmail.com> 
>>>>>>> wrote:
>>>>>>> https://www.youtube.com/watch?v=kdSx4a0tDQw&feature=youtu.be&t=465
>>>>>>> 
>>>>>>> Integration is the word here. As we've seen bits of things in many 
>>>>>>> places but not under the same package room using the same standard 
>>>>>>> package tricks. Not hot for Maya, and one still needs to see how they 
>>>>>>> keep artsy people working on the surface without having to immediately 
>>>>>>> deal with Maya's entrails, but looks good.
>>>>>>> 
>>>>>>> Cheers
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> -- 
>>>>>> Portfolio 2013
>>>>>> Cinema & TV production
>>>>>> Video Reel
> 

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