Nice follow up on last weeks Flashback.

“ The final suite of Digital Studio tools will include: digital ink and Paint, 
2D image editing, compositing, 3D animation, audio, and online editing in a 
truly resolution-independent system. Nearly all of the above capabilities exist 
in current Softimage products, but Langlois is creating entirely new tools so 
that the individual parts of Digital Studio will work together intimately and 
seamlessly at the system level without compromise. ”

You see – I really digged stuff like that and chose to wait for Sumatra/XSI 
because of this (marketed, projected) long term vision, when I had immediate 
access to Maya. 
Maya just tasted as a rehash of Poweranimator, Explore and Softimage – a  very 
complete toolset for sure, but not very innovative - except sculpting, 
paintFX,... - and not necessarily with the best bits of its respective 
ancestors retained.
But I’ve learned my lesson, innovation and leading a market are two very 
different things. And long term visions end up getting overlooked or abandoned 
as well.


From: Stephen Blair 
Sent: Friday, September 11, 2015 5:44 PM
To: softimage@listproc.autodesk.com 
Subject: Friday Flashback #240

1996 article about Daniel Langois and Digital Studio

http://wp.me/powV4-3e0

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