Nice follow up on last weeks Flashback. “ The final suite of Digital Studio tools will include: digital ink and Paint, 2D image editing, compositing, 3D animation, audio, and online editing in a truly resolution-independent system. Nearly all of the above capabilities exist in current Softimage products, but Langlois is creating entirely new tools so that the individual parts of Digital Studio will work together intimately and seamlessly at the system level without compromise. ”
You see – I really digged stuff like that and chose to wait for Sumatra/XSI because of this (marketed, projected) long term vision, when I had immediate access to Maya. Maya just tasted as a rehash of Poweranimator, Explore and Softimage – a very complete toolset for sure, but not very innovative - except sculpting, paintFX,... - and not necessarily with the best bits of its respective ancestors retained. But I’ve learned my lesson, innovation and leading a market are two very different things. And long term visions end up getting overlooked or abandoned as well. From: Stephen Blair Sent: Friday, September 11, 2015 5:44 PM To: softimage@listproc.autodesk.com Subject: Friday Flashback #240 1996 article about Daniel Langois and Digital Studio http://wp.me/powV4-3e0