Thanks. I'll have it on check. I guess unity 5 is bringing home the backon
(it can read and play .json through live2d). But thanks, good to know.
On Sep 22, 2015 11:07 PM, "Francisco Criado" <malcriad...@gmail.com> wrote:

> Pierre if you are interested Samsung Gear VR sdk has an fbx converter for
> fbx to json (including animation)...or did i just went completely ot? :s
>
> F.
>
> On Tuesday, September 22, 2015, Matt Lind <speye...@hotmail.com> wrote:
>
>> The original post was about converting Flash <--> Spine, not Softimage.
>>
>> .json is a text description of the file contents.  If there are analogous
>> features in the .json file to Softimage features, writing a converter
>> should be fairly straightforward, but nobody has looked into that yet.  I
>> don't think there's any demand either.
>>
>>
>> Matt
>>
>>
>>
>>
>>
>> Date: Tue, 22 Sep 2015 12:08:05 -0500
>> From: Pierre Schiller <activemotionpictu...@gmail.com>
>> Subject: Re: OT: a funny one
>> To: softimage@listproc.autodesk.com
>>
>> Bump. So did anyone figured out how to translate .json to actual bone
>> coordinates and hierarchies on softimage?
>> I don?t know much about coding but how possible was it?
>>
>> Cheers.
>>
>> On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>
>
> --
> Sent from Gmail Mobile
>

Reply via email to