Thanks. I'll have it on check. I guess unity 5 is bringing home the backon (it can read and play .json through live2d). But thanks, good to know. On Sep 22, 2015 11:07 PM, "Francisco Criado" <malcriad...@gmail.com> wrote:
> Pierre if you are interested Samsung Gear VR sdk has an fbx converter for > fbx to json (including animation)...or did i just went completely ot? :s > > F. > > On Tuesday, September 22, 2015, Matt Lind <speye...@hotmail.com> wrote: > >> The original post was about converting Flash <--> Spine, not Softimage. >> >> .json is a text description of the file contents. If there are analogous >> features in the .json file to Softimage features, writing a converter >> should be fairly straightforward, but nobody has looked into that yet. I >> don't think there's any demand either. >> >> >> Matt >> >> >> >> >> >> Date: Tue, 22 Sep 2015 12:08:05 -0500 >> From: Pierre Schiller <activemotionpictu...@gmail.com> >> Subject: Re: OT: a funny one >> To: softimage@listproc.autodesk.com >> >> Bump. So did anyone figured out how to translate .json to actual bone >> coordinates and hierarchies on softimage? >> I don?t know much about coding but how possible was it? >> >> Cheers. >> >> On Thu, Sep 10, 2015 at 3:50 PM, Pierre Schiller < >> activemotionpictu...@gmail.com> wrote: >> >> > > -- > Sent from Gmail Mobile >