it would appear to be a random bug with instanced geometry on particles.....
as i said, if i stick a simple ice tree on the reader cloud, and have it 'remind' soft that it needs to be an instance it works just fine a _____ From: [email protected] [mailto:[email protected]] On Behalf Of Oscar Juarez Sent: 24 November 2015 13:34 To: [email protected] Subject: Re: cache disapearing at frame 2 Are these clouds on referenced models? I had issues with clouds in referenced models, getting the instances shape attribute wiped out when I save the scene, so I've been forced to have cached clouds locally. On Tue, Nov 24, 2015 at 1:30 PM, adrian wyer <[email protected]> wrote: on further investigation, it seems it's the instances that are falling off, if i create an ice tree on the cloud and set data- particle shape to box, the particles are there.....hmmmm a _____ From: [email protected] [mailto:[email protected]] On Behalf Of adrian wyer Sent: 24 November 2015 12:16 To: [email protected] Subject: cache disapearing at frame 2 hey guys, got a bunch of clouds reading cached particles, but between saves, somehing is getting unhooked in the mixer im getting all my particles on frame 1, but they disappear on frame 2, and for the rest of the sequence the files have size, so there's data there anyone come across this one??? killing me! a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 <tel:%2B%2B44%280%29%20207%20580%200829> [email protected] www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71

