On 12/04/15 13:29, Brent McPherson wrote:
Awww, brings back fond memories of frankenstein-ing together new UI elements
from the existing bitmaps in MS Paint. :-)
lol! ¦D
The lack of original artwork also saved XSI from a dark UI makeover...
For that, a simple, basic and litteral invert (or color corrects) of all
UI bitmaps and color values would have sufficed,
except for less than a handful of things which would've involved a bit
of special attention like RGB & XYZ widgets, enough for a temp graphics
guy to handle easily,
but that goes on top of a bunch of simple things that would have made
big differences.
On 12/04/15 13:29, Brent McPherson wrote:
Awww, brings back fond memories of frankenstein-ing together new UI elements
from the existing bitmaps in MS Paint. :-)
The lack of original artwork also saved XSI from a dark UI makeover...
--
Brent
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason S
Sent: 04 December 2015 16:15
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #249
On 11/13/15 15:05, Matt Lind wrote:
Of all the rapid change that occurs in this industry over the years, it's
amazing how little the Softimage interface changed during it's lifespan.
Hi, I just came across this reply,
I may be mistaken, but that may be partly because (as I recall reading or
hearing) that the entire UI glyph sources were wiped by SysAdmins from the
DS/XSI UI graphic designer's machine when he left.
XSI & DS Interfaces were designed by Charles Migos, a remarkable graphic
designer who later went to Apple.
He was like a cool swave guy, and his shortened name (for his emails and things)
spelled-out a quite fitting "charm" :P
On 11/13/15 15:05, Matt Lind wrote:
Of all the rapid change that occurs in this industry over the years, it's
amazing how little the Softimage interface changed during it's lifespan. Other
than a few buttons being replaced with more compact icons in later releases,
this screen shot doesn't look much different from today.
Matt
Date: Fri, 13 Nov 2015 13:52:14 -0500
From: Stephen Blair <stephenrbl...@gmail.com><mailto:stephenrbl...@gmail.com>
Subject: Friday Flashback #249
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Softimage Sumatra screenshot from 2000 showing the render tree for a ?rust?
effect
http://wp.me/powV4-3f5