Hey, I was actually trying same thing for a bit over week and never got any progress on it at all. If there is anyone that can sort out this it would be really really great... I had to drop whole project due to this issue
On Sat, Jan 30, 2016 at 3:10 PM, Pierre Schiller < activemotionpictu...@gmail.com> wrote: > Hi fellows, I've been trying for the past 5 days to export the shadow > group (plotted) and my weighted mesh from softimage to unreal engine 4.0.9 > to no sucess with gear. > > I animate the gear rig, select the shadow group, select child members, > plot animation, remove all constraints, select my mesh, then export .fbx > (selection only),(i'm not using crosswalk menu since I think it's the same > dialogue). > > Then I drag/drop this character.fbx into unreal and importing options > doesn't show a name for the skeleton (import doesn't happen, import is > ghosted), so I go back on SI, uncheck slection only and U4 has the IMPORT > button enabled but crashes on import. > > I'm really going nuts wih this, I can see the animation play fine on unity > (Rigging in Gear fom softimage to unity video there is on youtube). But U4 > has me going really crazy at this point... Please help me. > > Thanks. >