Hey, I was actually trying same thing for a bit over week and never got any
progress on it at all. If there is anyone that can sort out this it would
be really really great...
I had to drop whole project due to this issue

On Sat, Jan 30, 2016 at 3:10 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> Hi fellows, I've been trying for the past 5 days to export the shadow
> group (plotted) and my weighted mesh from softimage to unreal engine 4.0.9
> to no sucess with gear.
>
> I animate the gear rig, select the shadow group, select child members,
> plot animation, remove all constraints, select my mesh, then export .fbx
> (selection only),(i'm not using crosswalk menu since I think it's the same
> dialogue).
>
> Then I drag/drop this character.fbx into unreal and importing options
> doesn't show a name for the skeleton (import doesn't happen, import is
> ghosted), so I go back on SI, uncheck slection only and U4 has the IMPORT
> button enabled but crashes on import.
>
> I'm really going nuts wih this, I can see the animation play fine on unity
> (Rigging in Gear fom softimage to unity video there is on youtube). But U4
> has me going really crazy at this point... Please help me.
>
> Thanks.
>

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