It's possible the message is coming up with other types memory allocations as well, for example a big weight maps or other big arrays. Check if it's a a really big number. It's in bytes, I think, so you would device by 1024*1024 to get a number in megs. if the original number is greater than 2 bilions bytes, it would likely be a bug somewhere.
On 22 February 2016 at 10:37, Matt Morris <matt...@gmail.com> wrote: > That's exactly the error message I'm getting, though I don't think I have > any images loaded - all my viewports are wireframe or shaded, and the > textures that are linked on the character are not linked up (remote job, > only have the model). > > > On 22 February 2016 at 15:32, Luc-Eric Rousseau <luceri...@gmail.com> wrote: >> >> The image library has a message that says "Cannot allocate xx bytes of >> contiguous memory" >> This might happen if you are using a lot of very large images. >> ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.