You should be able to reuse the GUI as it is through PyQtForSoftimage (it's a pretty lightweight implementation, kudos to the people involved), but it requires the user to install the plugin + pyqt 4.8.x (I don't think the plugin is compatible with recent versions of qt as there are a lot of breaking changes on 5.x) and probably an external python 2.7... it's not a big deal but if the intent is to distribute the tool it will probably be an obstacle for a lot of people, or maybe the community is more tech savy nowadays... who knows :)
On Sat, Mar 19, 2016 at 2:47 AM, Martin Yara <furik...@gmail.com> wrote: > In Maya I'm using a heavily modified version of a script called > skinWrangler. > (I'm writing Maya Python like crazy these days, and to be honest, it's > pretty cool. Tons of options with OpenMaya, Pymel and the old commands) > > https://github.com/chrisevans3d/skinWrangler > > Is there something like this already built and available for Softimage? > I'm thinking in writing one but it would be much better if there is > something already done. > > This GUI uses an xml and PySide for the GUI. > Would it be possible to reuse this GUI in Softimage? I've never been into > PySide in Softimage so I'm kinda clueless at the moment. > Do I need to install an external Python ? (This project will be in SI 2013) > > Using only the Softimage PPGs to replicate it seems like a pretty big task. > > Thanks > > Martin > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.