Local. Somehow I skipped this line in the docs : "If there is no deformation animation before you save or store shape keys, the effect is the same as local relative mode." Converted to object and it's working.
Thanks a lot for your time and help ( including everyone )! On Tue, May 31, 2016 at 7:50 PM, Eric Thivierge <ethivie...@gmail.com> wrote: > What space did you create your blend shape in? Local or Object? Check your > blend shape prefs. If it's Local space you'll need to create a compound > that handles the local space properly. > > Eric T. > > -------------------------------------------- > Eric Thivierge > http://www.ethivierge.com > > On Tue, May 31, 2016 at 1:20 PM, balazs kiss <fospu...@gmail.com> wrote: > >> Hi, and thanks for the quick response, unfortunately non of these are >> solving the problem. It has no keyed attribute, and closing the shape >> manager has no effect on it. When I have both the manager and the ice tree >> active I have double transformation of course, but even in that case the >> vectors coming from ICE are off : / >> >> On Tue, May 31, 2016 at 7:03 PM, Andres Stephens <drais...@outlook.com> >> wrote: >> >>> Make sure the blend shape has no active animated attributes? Like close >>> the shape manager? Reset shape values? Remove shape keyframe? >>> >>> Ice offsets the points on top of the shape animation. >>> >>> Maybe? Happened to me once. >>> >>> >>> -------- Original message -------- >>> From: balazs kiss <fospu...@gmail.com> >>> Date: 31/05/2016 11:55 (GMT-05:00) >>> To: softimage@listproc.autodesk.com >>> Subject: blendshape looks funny in ICE, but not in shape manager.. and I >>> have no idea why.. >>> >>> greetings! >>> >>> I was running into some trouble when I tried to build some basic stuff >>> in ICE, and I'm running out of ideas, so please have a look at the images >>> and share your wisdom with me :) >>> >>> https://goo.gl/photos/NiMY5rRn5S1XTbQT9 >>> >>> The first image, a torus, with the shape modeled in xsi, and correctly >>> displayed in the shape manager, and the second image is the same shape in >>> ICE. First I've tried with a more complex object (shapes imported from >>> mudbox), but when things looked funny I gave it a try from scratch, and I >>> must have missed something very basic, but I have no idea what.. >>> Any suggestions/observations are very welcome! >>> >>> cheers, >>> balazs >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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