Cool! The script I mentioned is in Gear / Deform / Shape / Reset Shape Points
On Tue, Nov 29, 2016 at 4:02 PM, wavo <w...@fiftyeight.com> wrote: > Yes this is what i mean :) > > thanks for the Gear-hint, Gear is already installed and still amazing i > will have a look > > thanks > > Walter > > > > > > > Am 11/29/2016 um 3:32 PM schrieb Oscar Juarez: > > If I understand correctly you already have some shapes correcting > deformation for example on the arms, and now you want to add another shape > that corrects something in the mouth, and when you try to save this shape, > it is wrong because also includes the shape correcting the arms? > > If you install gear, there is a very nice script, that lets you select > some points and a blend shape and lets you remove the shape contribution of > those selected points so you isolate only the part that you actually need. > > Oscar > > On Tue, Nov 29, 2016 at 3:15 PM, wavo <w...@fiftyeight.com> wrote: > >> Hello Hardcore-Softies >> >> i need some help with correcting existing shapes on an enveloped >> character. >> What I did so far: some shapes, some of them linked to rotation values >> (bones) of the rig. >> These already correct the envelope deformation. Now I want additional >> shapes which will correct the resulting shape, in this case when the mouth >> is open. >> What I tried: changing the rotation of the mouthbone to the desired >> deformation (mouth is open) then set the value of the shape in this case >> "smile" to 1, then switching to secondary-mode make some move component to >> correct the geomety and after that I store a Shape key. >> But unfortunately this new shape i not correct because this shape stores >> also the existing deformation inside but i want only the new move >> components! >> Shape Preferences -reference is set to Local Relative, rest is default >> Softimage. >> >> ps. I also tried this: shape and envelope-deformation with desired >> values, than in secondary changing the geometry ,mute the animationmixer >> -apply shapekey , moving this new shape from the mixer/source/shape inside >> the animationmixer than the movecomponent will be automatical deleted, and >> i have the shape only with the new changes , its working but now the >> shapemanager "says" that this feature is not supported! I can only link the >> shapes oldschool via the animationmixer! now dear reader you would say >> "wtf! this is already the solution! copy this shape and paste it to your >> original setup scene then you have it!" but maybe there is a better way?! >> >> In short. correcting existing shapes with adding a new shape. >> >> Thanks for ideas, tricks or lifesigns of existing softimage-user >> >> -- >> >> >> *Walter Volbers* >> Senior Animator >> >> *FIFTYEIGHT* 3D >> Animation & Digital Effects GmbH >> >> Kontorhaus Osthafen >> Lindleystraße 12 >> 60314 Frankfurt am Main >> Germany >> >> Telefon +49 (0) 69.48 000 55.50 <%2B49%20%280%29%2069.48%20000%2055.50> >> Telefax +49 (0) 69.48 000 55.15 <%2B49%20%280%29%2069.48%20000%2055.15> >> >> >> >> *mailto:w...@fiftyeight.com <w...@fiftyeight.com> >> http://www.fiftyeight.com <http://www.fiftyeight.com> * >> >> -------------------------------------------------------- >> ESC*58* >> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH >> >> >> *http://www.ESC58.de <http://www.ESC58.de> * >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with > "unsubscribe" in the subject, and reply to confirm. > > > > -- > > > *Walter Volbers* > Senior Animator > > *FIFTYEIGHT* 3D > Animation & Digital Effects GmbH > > Kontorhaus Osthafen > Lindleystraße 12 > 60314 Frankfurt am Main > Germany > > Telefon +49 (0) 69.48 000 55.50 > Telefax +49 (0) 69.48 000 55.15 > > > > *mailto:w...@fiftyeight.com <w...@fiftyeight.com> > http://www.fiftyeight.com <http://www.fiftyeight.com> * > > -------------------------------------------------------- > ESC*58* > Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH > > > *http://www.ESC58.de <http://www.ESC58.de> * > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.