Sad. ----- Original Message ----- > From: "Rob Wuijster" <r...@casema.nl> > To: softimage@listproc.autodesk.com > Sent: Saturday, 25 February, 2017 6:57:36 PM > Subject: Re: houdini 16 > > > > > Fake normals!! ;-) > Rob > > \/-------------\/----------------\/ > On 24-2-2017 18:50, Laurence Dodd wrote: > > > > It's all alternative faces > > > On 24 February 2017 at 15:04, Jonathan Moore < > jonathan.moo...@gmail.com > wrote: > > > > In an act of politician like flipping, I take it back again ref the > new Boolean tools in H16. I hadn't realised that the magic sauce > came about by using the new weighting method of 'Face Area' on the > Normal node. > > > That'll learn me for not paying proper attention to the introductory > tool videos. ;) > > > > > On 23 February 2017 at 19:47, Jonathan Moore < > jonathan.moo...@gmail.com > wrote: > > > > I take it all back. Emperor's new clothes syndrome with the new > boolean tools. They're as nasty to your geometry as ever they were. > ;) > > > On the other hand, they're ace as cutting planes for destruction > shots where good surfacing doesn't matter so much. > > > > > On 23 February 2017 at 16:00, Jonathan Moore < > jonathan.moo...@gmail.com > wrote: > > > > For non deforming geometry the new boolean tools are ace. Just be > sure you don't have them set as "Render Polygons as Subdivision' in > Mantra or similar in Redshift. You'll end up with a garbled mess if > you do! > > > It seems an obvious thing to say but years of doing things the SubD > way can makes you forget that NGon's and triangles are fine, you > just have to work with them differently. > > > > > On 23 February 2017 at 07:49, Mirko Jankovic < > mirkoj.anima...@gmail.com > wrote: > > > > Here what support explained to me. > With 3 indie licences and 3 houdini engine inidie licences you can > render on 6 machines. > Because there is limit of 3 per studio so you buy 3 indie licences > and 3 engines are free. > And with ofc using your own redshift licences you can render on all 6 > machines. > Makes sense? > ᐧ > > > > > On Thu, Feb 23, 2017 at 2:09 AM, phil harbath < > phil.harb...@jamination.com > wrote: > > > > > > > > > > if you had 2 or 3 copies of indie could you use royal render to > render over a network or do you need core or FX to do that? > > > > > > Also, I assume you only need 1 copy of Core or FX to render (say X > copies of Redshift) on X computers on a network. > > > > thanks > > Phil > ------ > Softimage Mailing List. > To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm. > > > > > -- > > > > > > > > Mirko Jankovic > http://www.cgfolio.com/mirko-jankovic > > > > Need to find freelancers fast? > www.cgfolio.com > > > Need some help with rendering an Redshift project? > > http://www.gpuoven.com/ > ------ > Softimage Mailing List. > To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm. > > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm. > > > > > -- > > > > Laurence Dodd > Porkpie Animation > E : laure...@porkpie.tv > W : www.porkpie.tv > M : 07570 702 576 > T : 01273 278 382 > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm. > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm.
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