thanks for the tips! works great! and I don't have to do the maya claw hand just to navigate around now. spacebar nav seems almost better than softimage's s nav, since i can move my hand around, and still reach space
On Tue, Mar 14, 2017 at 4:42 PM, Jonathan Moore <jonathan.moo...@gmail.com> wrote: > For a little extra accuracy Spacebar|Shift|Z will set the viewport pivot at > the exact point on the geometry under the cursor (great for setting up > viewport pivots with high Y axis values). It also set's the viewport pivot > without shifting viewport view itself (as with Spacebar|Z). > > And then to get things back to normal Spacebar|H homes the construction > plane again. > > Other things to be aware of, Houdini is particular that you press Spacebar > before the second modifier key (Spacebar then Shift), and the cursor has to > be over the geometry not close by. > > It may seem a little over engineered when compared to the fluidity of the > Softimage viewport interaction model but it makes sense after a while. > >
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