thanks for the tips!
works great! and I don't have to do the maya claw hand just to navigate
around now.
spacebar nav seems almost better than softimage's s nav, since i can move
my hand around, and still reach space

On Tue, Mar 14, 2017 at 4:42 PM, Jonathan Moore <jonathan.moo...@gmail.com>
wrote:

> For a little extra accuracy Spacebar|Shift|Z will set the viewport pivot at
> the exact point on the geometry under the cursor (great for setting up
> viewport pivots with high Y axis values). It also set's the viewport pivot
> without shifting viewport view itself (as with Spacebar|Z).
>
> And then to get things back to normal Spacebar|H homes the construction
> plane again.
>
> Other things to be aware of, Houdini is particular that you press Spacebar
> before the second modifier key (Spacebar then Shift), and the cursor has to
> be over the geometry not close by.
>
> It may seem a little over engineered when compared to the fluidity of the
> Softimage viewport interaction model but it makes sense after a while.
>
>
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