so I guess the proper way to do it is to just run alembic caches
that won't ruin the timeline right? it's frame by frame?

On Tue, Mar 28, 2017 at 5:15 PM, Eric Turman <i.anima...@gmail.com> wrote:

> We had some assets that were done in a different time format referenced in
> and blew up our playblast. I mean "crashing Maya" blowing up the
> playblasts. An impressive feat if you are into that sort of thing :P
>
> Sometimes I feel like Marvin from Hitchhiker's guide:
> "...and then there's Maya timelines...don't even get me started on Maya
> timelines..."
>
>
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to