Yep, agreed. I think we can be more ambitious. Rather than just cloning old 
workflows, we should use them as inspiration to improve on. There’s no point 
precisely duplicating something if that ends up causing long time Houdini users 
confusion because it doesn’t work the way they expect, or if it adds too much 
performance overhead just to make it “nice” from a Softimage point of view. I 
think it should be about making Houdini faster, simpler, and easier to use to 
create and rapidly prototype effects. That was what we liked so much about 
Softimage and ICE after all.

Houdini tends to have big nodes with lots of functionality. I think we should 
think about having smaller nodes, with more singular functionality that is 
extremely clear. That way, you don’t have to read the manual each time you put 
one down. They should all be VEX expression-able too. I suspect some sort of 
convention about how nodes are made will be necessary in order to provide 
simplicity through consistency.

How easy all this will be in practice, I don’t know. I suspect the most 
important thing to decide on first is what the problem actually is, before we 
figure out ways to solve it. Three key areas for me are:

* Obvious missing VOP functionality (e.g. like the example that came up 
earlier: GetArrayMinimum, etc.)
* Extend the POP functionality. I find the current one quite clunky and hard to 
do things quickly like manipulating particle orientation. Ever tried making a 
particle spin around it’s local velocity as it travels? It's not quick to do at 
all.
* Decide on some typical and frequently used DOP use cases and figure out ways 
to set them up simply. E.g. Emit RBD From Particles.

That’s just off the top of my head, but I’m sure others have their own ideas 
and priorities which I’d love to hear. Do pipe up as well if there’s something 
you’re keen to help with or have a strong opinion on. I’m not doing it all 
myself! ;)

BTW, I suspect that many on this list might prefer we move the discussion 
elsewhere to stop the off-topic noise. I was thinking of Google groups being a 
good option.

A



> On 29 Mar 2017, at 19:30, Jordi Bares <jordiba...@gmail.com> wrote:
> 
> Don't you think although the inspiration may be to clone useful components 
> and tools found in Softimage there is potentially a much bigger scope?
> 
> Not only that, traditional Houdini artists may find these tools useful too?
> 
> I guess what I am trying to say is, Softimage is dead, let's move on to an 
> even better place rather than hang around in old memories.
> 
> My 2 cents 
> 
> Jb
> 
> Sent from my iPhone
> 
> On 29 Mar 2017, at 19:23, Olivier Jeannel <facialdel...@gmail.com 
> <mailto:facialdel...@gmail.com>> wrote:
> 
>> The EOL_lib
>> or
>> The KnightsOfNi_lib
>> 
>> 2017-03-29 20:05 GMT+02:00 Fabricio Chamon <xsiml...@gmail.com 
>> <mailto:xsiml...@gmail.com>>:
>> softLib looks good!
>> 
>> Em qua, 29 de mar de 2017 às 18:51, Andy Nicholas <a...@andynicholas.com 
>> <mailto:a...@andynicholas.com>> escreveu:
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> haha! :)
>> 
>> 
>> 
>> 
>> 
>> Will leave this question hanging tonight in case anyone else wants
>> 
>> to chime in. Final decision can happen tomorrow.
>> 
>> 
>> 
>> 
>> 
>> 
>> On 29/03/2017 17:38, Olivier Jeannel
>> 
>> wrote:
>> 
>> 
>> 
>> 
>>> Autodesk lib ?
>>> 
>>> Naaaa too rancorous...
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On Wednesday, March 29, 2017, Andy Nicholas <a...@andynicholas.com 
>>> <mailto:a...@andynicholas.com>>
>>> 
>>> wrote:
>>> 
>>> 
>>> 
>>> 
>>> I'd probably go with
>>> 
>>> something like Andy's siLib or softLib - it's a bit more
>>> 
>>> obvious what it is. Probably the latter if it was up to me.
>>> 
>>> 
>>> 
>>> 
>>> 
>>> What do you guys think? Any other suggestions?
>>> 
>>> 
>>> 
>>> 
>>> 
>>> On 29/03/2017 17:14, Jonathan Moore wrote:
>>> 
>>> 
>>> 
>>> 
>>>> 
>>>> 
>>>> I was thinking H20...
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On 29 March 2017 at 17:12, Andy
>>>> 
>>>> Goehler <lists.andy.goeh...@gmail.com <>>
>>>> 
>>>> wrote:
>>>> 
>>>> 
>>>> In
>>>> 
>>>> honor of inspiration how about?
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> • softLib
>>>> 
>>>> 
>>>> • siLib
>>>> 
>>>> 
>>>> • ICELib
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> > On Mar 29, 2017, at 6:08 PM, Andy Nicholas
>>>> 
>>>> <a...@andynicholas.com <>>
>>>> 
>>>> wrote:
>>>> 
>>>> 
>>>> >
>>>> 
>>>> 
>>>> > Continuing the thread here:
>>>> 
>>>> 
>>>> >
>>>> 
>>>> 
>>>> > Any suggestions for a name?
>>>> 
>>>> 
>>>> > A
>>>> 
>>>> 
>>>> >
>>>> 
>>>> 
>>>> > On 29/03/2017 17:00, Andy Nicholas wrote:
>>>> 
>>>> 
>>>> >> I'm more than happy to help. I'm just
>>>> 
>>>> unsure how much time I'll be
>>>> 
>>>> 
>>>> >> able to devote to this as I'm pretty
>>>> 
>>>> busy with some personal work at
>>>> 
>>>> 
>>>> >> the moment.
>>>> 
>>>> 
>>>> >>
>>>> 
>>>> 
>>>> >> How about I set up something similar to
>>>> 
>>>> Nick's on Github and we go
>>>> 
>>>> 
>>>> >> from there?
>>>> 
>>>> 
>>>> >>
>>>> 
>>>> 
>>>> >> We need a name for it. Let's start a
>>>> 
>>>> new thread on the list and move
>>>> 
>>>> 
>>>> >> discussions over to that. Is that okay?
>>>> 
>>>> 
>>>> >>
>>>> 
>>>> 
>>>> >> A
>>>> 
>>>> 
>>>> >
>>>> 
>>>> 
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>>>> 
>>>> 
>>>> 
>>>> 
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