Thats exactly what i was looking for! Thanks Morten!

Greetings,

Francisco

2017-04-07 7:20 GMT-03:00 Morten Bartholdy <x...@colorshopvfx.dk>:

> Do you mean rendering out a rgb pass for remapping textures in compositing
> in Nuke or similar?
>
> Plug a Redshift_State nodes uvwcoord into Surface and you should be good.
> See attached.
>
> MB
>
>
> > Den 6. april 2017 klokken 20:07 skrev Francisco Criado <
> malcriad...@gmail.com>:
> >
> >
> > Hi guys,
> >
> > long time since i wrote to the group.
> > Im looking for a way to export stmaps or uvmaps from a geometry in
> > Softimage to use this later on post. The renderer is redshift, if anyone
> > knows a tip, is more than welcome!
> >
> > Francisco.
> >
> >
> > --
> > ------
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
> ------
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



--
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to