A few cross products:

direction vector x global Y axis = binormal
binormal x direction = your desired up vector

order is important.  Also normalize the resulting vector to be a unit vector 
to make other downstream operations predictable.


Matt





Date: Wed, 26 Apr 2017 18:37:03 -0400
From: Kris Rivel <krisri...@gmail.com>
Subject: Up vector on particles flowing on a path
To: softimage@listproc.autodesk.com

I'm sure this has come up but how can I get a proper up vector on particles 
flowing along a path? The align on velocity in the flow on path node 
overrides anything else. I want them to align on velocity/direction but also 
stand straight up pointing at Y.

Kris


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