Hi Morten,

It's working fine here. There's a glitch when you select the cluster
components (it jumps to the first UV set) but after that first jump
everything works as expected.

https://www.screencast.com/t/18TjzRIbF

On Wed, May 31, 2017 at 8:49 AM, Morten Bartholdy <x...@colorshopvfx.dk>
wrote:

> I have a complex object which I am unwrapping, so I have several UV sets
> for different purposes.
>
> I have created polygon clusters for selecting specific areas for the
> unwrapping proces, but when I select these polygons using the cluster, the
> texture editor switches to the first UV set in which I don't want to
> unwrap. If I switch to the UV set I am unwrapping the selected polygons
> don't show as selected in the Texture Editor? I recall this worked
> differently in Soft 2013 SP1.
>
> Anybody knows what is going on and how to get my polygon selection working
> in the right UV set?
>
> Thanks.
>
> Morten
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