wait...how was it possible to get a 2017 shader code from bsdf into
Softimage? just add the renderer code necessary and voilá?
Say what?!!
(Thinking about those nodes to get Substance designer shaders into
softimage could be possible via SYcles).
D00d!

On Fri, Jul 7, 2017 at 11:58 AM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> Ok, yes: we need to port softimage stuff to blender. Agree.
> Did anyone just happen to notice cycles nodes on softimage includes
> SUBSTANCE DESIGNER MATCHING PORTS FOR SHADING? Meaning: import stuff from
> substance directly with cyNodes into SI. Deeeengg that's a time saver!
> Huge update to Softimage if you ask me considering it's 2017 and .Sbrs
> *kind of is a standard now*....
>
> Render Nodes free on blender: we agree.
>
> Regards.
>
>
> On Jul 7, 2017 3:23 AM, "Nuno Conceicao" <nunoalexconcei...@gmail.com>
> wrote:
>
> Maybe, have you tried xsibatch with the -processing flag?
>
> On Thu, Jul 6, 2017 at 4:51 PM, Andres Stephens <drais...@outlook.com>
> wrote:
>
>> Maybe batch scripting it.
>>
>> l glad these things port to SI. More life juice.
>>
>> -Draise
>> +57 3138116821 <+57%20313%208116821>
>>
>> ------------------------------
>> *From:* softimage-boun...@listproc.autodesk.com <
>> softimage-boun...@listproc.autodesk.com> on behalf of Patrick Neese <
>> patrickne...@gmail.com>
>> *Sent:* Thursday, July 6, 2017 8:27:33 AM
>> *To:* Official Softimage Users Mailing List.
>> https://groups.google.com/forum/#!forum/xsi_list
>> *Subject:* Re: Uber Shader from BLENDER, now on SOFTIMAGE!
>>
>> This is great, thank you! I'm interested in both way communication!   I
>> know softimage much better than blender, but blender is going to allow me
>> to render on multiple machines on the cheap(no software cost per node).  Is
>> there a legitimate way to use this for a render farm with only one license
>> of softimage? Non satellite preferred.  It maybe outlined in the docs and i
>> need to google translate it
>>
>> On Jul 6, 2017 1:58 AM, "Thomas Volkmann" <li...@thomasvolkmann.com>
>> wrote:
>>
>>> Interesting, but I'd rather like to see stuff ported INTO Blender
>>> instead of porting stuff FROM Blender....
>>>
>>>
>>>
>>> Pierre Schiller <activemotionpictu...@gmail.com> hat am 6. Juli 2017 um
>>> 06:00 geschrieben:
>>>
>>> https://ssoftadd.github.io/syclesPage.html
>>>
>>> We got Cycles stuff on Softimage, cameras, light, render parameters.
>>> BDSF shader now available for free!
>>>
>>> Thoughts?
>>>
>>> Cheers.
>>>
>>> --
>>> Portfolio 2013 <http://be.net/3dcinetv>
>>> Cinema & TV production
>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
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>
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>


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