Bit late but.. i think there's a strand to curve script/ ice tree. If it's dynamic you could maybe use that and constrain geo to the end of the curves.
Ok for as few stands/curves.. not so practical for loads. Adam On Thu, 8 Mar 2018, 14:13 Francisco Criado, <malcriad...@gmail.com> wrote: > Thanks for the tip Paul! Will try it today! > Cheers. > Francisco > > El mié., 7 de mar. de 2018 13:16, <p...@bustykelp.com> escribió: > >> Yes. >> >> Filter out the position of the point you want. By ID or whatever. >> Then get “set average” of the output of the filter ( to bring it into >> object context rather than point) >> Then use that value to drive the Translation value of SRT to matrix and >> use the resulting matrix to drive the Global Kine of the object. >> >> If you want to drive the rotation of the object , you can set the >> rotation by using the normal of the emitting object and have that rotation >> plugged into the SRT too(find it via emit location or find closest >> location to geo) . Or if there is no object, you’ll have to make your own >> rotation. You could do this by using the strand itself. >> Filter out the strand positions. Select 0 and 1 from the array, subtract >> one from the other and use the resulting vector as a direction to >> rotation.. You’ll need to also give it an up vector, but I can’t really >> help with that without looking at whats appropriate in your scene. >> >> >> *From:* Francisco Criado <malcriad...@gmail.com> >> *Sent:* Wednesday, March 07, 2018 3:59 PM >> *To:* Official Softimage Users Mailing >> List.https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=-E45hC74sX7RYdBIWeNtzrQAvLBc802HCrHqwHKN1EU&s=E0dvt0da57VLwLiBqUfp5dvqip0IHRZ0IzJDadAzVsE&e= >> <softimage@listproc.autodesk.com> >> *Subject:* attach objects to end of strand >> >> Hi guys, been a while since using Softimage over here! >> Simple question (maybe not that simple) >> Using for example the Particle Strands Growing Roots scene, from the >> samples db, i would like to connect at the location of the particle, a >> simple geometry and keep the original shape of the strand in the strand >> itself (segment). Any quick ideas? >> >> Thanks in advance! >> >> Francisco. >> >> >> -- >> >> >> >> ------------------------------ >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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