Odd, I was under the impression unsupported characters would be converted to underscores. Do you have access to Maya and scripting knowledge there?
On Thu, Oct 17, 2019 at 3:42 AM Sven Constable <sixsi_l...@imagefront.de> wrote: > Hey Fabian, > > > > I currently have the same problem with fbx files having special characters > in it. I can import them in 3dsmax (it complains about the names but will > import it at least). The datasets includes thousands of objects and > unfortunatly my knowledge in 3dsmax is too limited to change their names > via scripting in max. > > May I ask how do you managed to get rid of the special characters? > > > > Thanks, > > Sven > > > > >
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