Odd, I was under the impression unsupported characters would be converted
to underscores. Do you have access to Maya and scripting knowledge there?

On Thu, Oct 17, 2019 at 3:42 AM Sven Constable <sixsi_l...@imagefront.de>
wrote:

> Hey Fabian,
>
>
>
> I currently have the same problem with fbx files having special characters
> in it. I can import them in 3dsmax (it complains about the names but will
> import it at least). The datasets includes thousands of objects and
> unfortunatly my knowledge in 3dsmax is too limited to change their names
> via scripting in max.
>
> May I ask how do you managed to get rid of the special characters?
>
>
>
> Thanks,
>
> Sven
>
>
>
>
>
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