In article <[email protected]>, David A. Holland <[email protected]> wrote: >-=-=-=-=-=- > >Module Name: src >Committed By: dholland >Date: Sat Apr 24 00:56:14 UTC 2010 > >Modified Files: > src/games/larn: scores.c > >Log Message: >Handle the "diedtime" field of the player log (which is not the high >scores file, the append-only log of all games) as int32_t instead of >time_t. Log files from before the 64-bit time_t change can now be read >again; however, log files from the last year of -current are hosed. >All none of you who play larn, take note... >
Since it was hosed for such a long time, should we just keep it this way instead of re-introducing a 32 bit time_t issue? christos
