Module Name:    src
Committed By:   rillig
Date:           Sat May 21 15:21:40 UTC 2022

Modified Files:
        src/games/gomoku: bdisp.c gomoku.h

Log Message:
gomoku: move comments closer to their corresponding entities

No binary change.


To generate a diff of this commit:
cvs rdiff -u -r1.40 -r1.41 src/games/gomoku/bdisp.c
cvs rdiff -u -r1.35 -r1.36 src/games/gomoku/gomoku.h

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

Modified files:

Index: src/games/gomoku/bdisp.c
diff -u src/games/gomoku/bdisp.c:1.40 src/games/gomoku/bdisp.c:1.41
--- src/games/gomoku/bdisp.c:1.40	Sat May 21 12:29:34 2022
+++ src/games/gomoku/bdisp.c	Sat May 21 15:21:40 2022
@@ -1,4 +1,4 @@
-/*	$NetBSD: bdisp.c,v 1.40 2022/05/21 12:29:34 rillig Exp $	*/
+/*	$NetBSD: bdisp.c,v 1.41 2022/05/21 15:21:40 rillig Exp $	*/
 
 /*
  * Copyright (c) 1994
@@ -34,7 +34,7 @@
 
 #include <sys/cdefs.h>
 /*	@(#)bdisp.c	8.2 (Berkeley) 5/3/95	*/
-__RCSID("$NetBSD: bdisp.c,v 1.40 2022/05/21 12:29:34 rillig Exp $");
+__RCSID("$NetBSD: bdisp.c,v 1.41 2022/05/21 15:21:40 rillig Exp $");
 
 #include <curses.h>
 #include <string.h>
@@ -51,6 +51,8 @@ static	char	pcolor[] = "*O.?";
 #define	scr_y(by)	(1 + (BSZ - 1) - ((by) - 1))
 #define	scr_x(bx)	(3 + 2 * ((bx) - 1))
 
+#define TRANSCRIPT_COL	(3 + (2 * BSZ - 1) + 3 + 3)
+
 /*
  * Initialize screen display.
  */

Index: src/games/gomoku/gomoku.h
diff -u src/games/gomoku/gomoku.h:1.35 src/games/gomoku/gomoku.h:1.36
--- src/games/gomoku/gomoku.h:1.35	Sat May 21 15:11:24 2022
+++ src/games/gomoku/gomoku.h	Sat May 21 15:21:40 2022
@@ -1,4 +1,4 @@
-/*	$NetBSD: gomoku.h,v 1.35 2022/05/21 15:11:24 rillig Exp $	*/
+/*	$NetBSD: gomoku.h,v 1.36 2022/05/21 15:21:40 rillig Exp $	*/
 
 /*
  * Copyright (c) 1994
@@ -39,13 +39,18 @@
 #include <stdbool.h>
 #include <stdio.h>
 
-/* board dimensions */
+/*
+ * The board consists of 19x19 spots, the coordinates are 1-based. The board
+ * is surrounded by border spots.
+ */
+
 #define BSZ	19
 #define BAREA	((1 + BSZ + 1) * (BSZ + 1) + 1)
 
-#define TRANSCRIPT_COL	(3 + (2 * BSZ - 1) + 3 + 3)
-
-/* frame dimensions (based on 5 in a row) */
+/*
+ * A 'frame' is a group of five or six contiguous board locations. An
+ * open-ended frame is one with spaces on both ends; otherwise, it is closed.
+ */
 #define FAREA	(2 * BSZ * (BSZ - 4) + 2 * (BSZ - 4) * (BSZ - 4))
 
 #define MUP	(BSZ + 1)
@@ -69,31 +74,12 @@
 #define PT(x, y)	((x) + (BSZ + 1) * (y))
 
 /*
- * A 'frame' is a group of five or six contiguous board locations.
- * An open-ended frame is one with spaces on both ends; otherwise, its closed.
  * A 'combo' is a group of intersecting frames and consists of two numbers:
  * 'A' is the number of moves to make the combo non-blockable.
  * 'B' is the minimum number of moves needed to win once it can't be blocked.
- * A 'force' is a combo that is one move away from being non-blockable
  *
- * Single frame combo values:
- *     <A,B>	board values
- *	5,0	. . . . . O
- *	4,1	. . . . . .
- *	4,0	. . . . X O
- *	3,1	. . . . X .
- *	3,0	. . . X X O
- *	2,1	. . . X X .
- *	2,0	. . X X X O
- *	1,1	. . X X X .
- *	1,0	. X X X X O
- *	0,1	. X X X X .
- *	0,0	X X X X X O
+ * A 'force' is a combo that is one move away from being non-blockable.
  *
- * The rule for combining two combos (<A1,B1> <A2,B2>)
- * with V valid intersection points, is:
- *	A' = A1 + A2 - 2 - V
- *	B' = MIN(A1 + B1 - 1, A2 + B2 - 1)
  * Each time a frame is added to the combo, the number of moves to complete
  * the force is the number of moves needed to 'fill' the frame plus one at
  * the intersection point. The number of moves to win is the number of moves
@@ -114,6 +100,26 @@
  *	complete which takes fewer or the same number of moves to win).
  */
 
+/*
+ * Single frame combo values:
+ *     <A,B>	board values
+ *	5,0	. . . . . O
+ *	4,1	. . . . . .
+ *	4,0	. . . . X O
+ *	3,1	. . . . X .
+ *	3,0	. . . X X O
+ *	2,1	. . . X X .
+ *	2,0	. . X X X O
+ *	1,1	. . X X X .
+ *	1,0	. X X X X O
+ *	0,1	. X X X X .
+ *	0,0	X X X X X O
+ *
+ * The rule for combining two combos (<A1,B1> <A2,B2>) with V valid
+ * intersection points is:
+ *	A' = A1 + A2 - 2 - V
+ *	B' = MIN(A1 + B1 - 1, A2 + B2 - 1)
+ */
 union comboval {
 	struct {
 #if BYTE_ORDER == BIG_ENDIAN

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