Module Name: src Committed By: rillig Date: Thu Sep 21 20:30:59 UTC 2023
Modified Files: src/usr.bin/make: dir.c Log Message: make: remove obsolete comments, clean up comments and identifiers No binary change, except for the line numbers in assertions. To generate a diff of this commit: cvs rdiff -u -r1.282 -r1.283 src/usr.bin/make/dir.c Please note that diffs are not public domain; they are subject to the copyright notices on the relevant files.
Modified files: Index: src/usr.bin/make/dir.c diff -u src/usr.bin/make/dir.c:1.282 src/usr.bin/make/dir.c:1.283 --- src/usr.bin/make/dir.c:1.282 Fri Jun 23 04:56:54 2023 +++ src/usr.bin/make/dir.c Thu Sep 21 20:30:59 2023 @@ -1,4 +1,4 @@ -/* $NetBSD: dir.c,v 1.282 2023/06/23 04:56:54 rillig Exp $ */ +/* $NetBSD: dir.c,v 1.283 2023/09/21 20:30:59 rillig Exp $ */ /* * Copyright (c) 1988, 1989, 1990 The Regents of the University of California. @@ -83,7 +83,7 @@ * * Dir_End Clean up the module. * - * Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath. + * Dir_SetPATH Set ${.PATH} to reflect the state of dirSearchPath. * * Dir_HasWildcards * Returns true if the name given it needs to @@ -94,13 +94,12 @@ * from the search path. * * Dir_FindFile Searches for a file on a given search path. - * If it exists, the entire path is returned. - * Otherwise NULL is returned. + * If it exists, returns the entire path, otherwise NULL. * * Dir_FindHereOrAbove - * Search for a path in the current directory and - * then all the directories above it in turn until - * the path is found or we reach the root ("/"). + * Search for a path in the current directory and then + * all the directories above it in turn, until the path + * is found or the root directory ("/") is reached. * * Dir_UpdateMTime * Update the modification time and path of a node with @@ -114,11 +113,6 @@ * preceded by the command flag and all of them * separated by a space. * - * Dir_Destroy Destroy an element of a search path. Frees up all - * things that can be freed for the element as long - * as the element is no longer referenced by any other - * search path. - * * SearchPath_Clear * Resets a search path to the empty list. * @@ -138,7 +132,7 @@ #include "job.h" /* "@(#)dir.c 8.2 (Berkeley) 1/2/94" */ -MAKE_RCSID("$NetBSD: dir.c,v 1.282 2023/06/23 04:56:54 rillig Exp $"); +MAKE_RCSID("$NetBSD: dir.c,v 1.283 2023/09/21 20:30:59 rillig Exp $"); /* * A search path is a list of CachedDir structures. A CachedDir has in it the @@ -152,26 +146,21 @@ MAKE_RCSID("$NetBSD: dir.c,v 1.282 2023/ * All previously-read directories are kept in openDirs, which is checked * first before a directory is opened. * - * The need for the caching of whole directories is brought about by the - * multi-level transformation code in suff.c, which tends to search for far - * more files than regular make does. In the initial implementation, the - * amount of time spent performing "stat" calls was truly astronomical. - * The problem with caching at the start is, of course, that pmake doesn't - * then detect changes to these directories during the course of the make. - * Three possibilities suggest themselves: + * This cache is used by the multi-level transformation code in suff.c, which + * tends to search for far more files than in regular explicit targets. After + * a directory has been cached, any later changes to that directory are not + * reflected in the cache. To keep the cache up to date, there are several + * ideas: * * 1) just use stat to test for a file's existence. As mentioned above, - * this is very inefficient due to the number of checks engendered by + * this is very inefficient due to the number of checks performed by * the multi-level transformation code. * - * 2) use readdir() and company to search the directories, keeping them - * open between checks. I have tried this and while it didn't slow down - * the process too much, it could severely affect the amount of - * parallelism available as each directory open would take another file - * descriptor out of play for handling I/O for another job. Given that - * it is only recently (as of 1993 or earlier) that UNIX OS's have taken - * to allowing more than 20 or 32 file descriptors for a process, this - * doesn't seem acceptable to me. + * 2) use readdir() to search the directories, keeping them open between + * checks. Around 1993 or earlier, this didn't slow down the process too + * much, but it consumed one file descriptor per open directory, which + * was critical on the then-current operating systems, as many limited + * the number of open file descriptors to 20 or 32. * * 3) record the mtime of the directory in the CachedDir structure and * verify the directory hasn't changed since the contents were cached. @@ -184,9 +173,9 @@ MAKE_RCSID("$NetBSD: dir.c,v 1.282 2023/ * number of reloadings and if the number goes over a (small) limit, * resort to using stat in its place. * - * An additional thing to consider is that pmake is used primarily to create - * C programs and until recently (as of 1993 or earlier) pcc-based compilers - * refused to allow you to specify where the resulting object file should be + * An additional thing to consider is that make is used primarily to create + * C programs and until recently (as of 1993 or earlier), pcc-based compilers + * didn't have an option to specify where the resulting object file should be * placed. This forced all objects to be created in the current directory. * This isn't meant as a full excuse, just an explanation of some of the * reasons for the caching used here. @@ -212,7 +201,7 @@ MAKE_RCSID("$NetBSD: dir.c,v 1.282 2023/ /* A cache for the filenames in a directory. */ struct CachedDir { /* - * Name of directory, either absolute or relative to the current + * Name of the directory, either absolute or relative to the current * directory. The name is not normalized in any way, that is, "." * and "./." are different. * @@ -273,8 +262,7 @@ static CachedDir *dotLast = NULL; * * XXX: If this is done way early, there's a chance other rules will have * already updated the file, in which case we'll update it again. Generally, - * there won't be two rules to update a single file, so this should be ok, - * but... + * there won't be two rules to update a single file, so this should be ok. */ static HashTable mtimes; @@ -338,7 +326,7 @@ CachedDir_Unref(CachedDir *dir) free(dir); } -/* Update the value of the CachedDir variable, updating the reference counts. */ +/* Update the value of 'var', updating the reference counts. */ static void CachedDir_Assign(CachedDir **var, CachedDir *dir) { @@ -487,7 +475,7 @@ Dir_InitCur(const char *newCurdir) return; /* - * Our build directory is not the same as our source directory. + * The build directory is not the same as the source directory. * Keep this one around too. */ dir = SearchPath_Add(NULL, newCurdir); @@ -498,7 +486,7 @@ Dir_InitCur(const char *newCurdir) } /* - * (Re)initialize "dot" (current/object directory) path hash. + * (Re)initialize "dot" (the current/object directory). * Some directories may be cached. */ void @@ -599,8 +587,6 @@ Dir_SetSYSPATH(void) * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think * that make(1) should be expanding patterns, because then you have to set a * mechanism for escaping the expansion! - * - * Return true if the word should be expanded, false otherwise. */ bool Dir_HasWildcards(const char *name) @@ -637,20 +623,14 @@ Dir_HasWildcards(const char *name) } /* - * See if any files match the pattern and add their names to the 'expansions' - * list if they do. + * See if any files as seen from 'dir' match 'pattern', and add their names + * to 'expansions' if they do. * - * This is incomplete -- wildcards are only expanded in the final path - * component, but not in directories like src/lib*c/file*.c, but it - * will do for now (now being 1993 until at least 2020). To expand these, + * Wildcards are only expanded in the final path component, but not in + * directories like src/lib*c/file*.c. To expand these wildcards, * delegate the work to the shell, using the '!=' variable assignment * operator, the ':sh' variable modifier or the ':!...!' variable modifier, * such as in ${:!echo src/lib*c/file*.c!}. - * - * Input: - * pattern Pattern to look for - * dir Directory to search - * expansion Place to store the results */ static void DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions) @@ -824,7 +804,7 @@ DirExpandCurly(const char *word, const c } -/* Expand the pattern in each of the directories from the path. */ +/* Expand 'pattern' in each of the directories from 'path'. */ static void DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions) { @@ -861,11 +841,6 @@ SearchPath_ExpandMiddle(SearchPath *path prefix = bmake_strsedup(pattern, wildcardComponent + 1); /* - * XXX: Check the "the directory is added to the path" part. - * It is probably surprising that the directory before a - * wildcard gets added to the path. - */ - /* * XXX: Only the first match of the prefix in the path is * taken, any others are ignored. The expectation may be * that the pattern is expanded in the whole path. @@ -880,7 +855,7 @@ SearchPath_ExpandMiddle(SearchPath *path * path contains ../Etc/Object and we're looking for Etc, it won't * be found. Ah well. Probably not important. * - * XXX: Check whether the above comment is still true. + * TODO: Check whether the above comment is still true. */ if (dirpath == NULL) return; @@ -921,12 +896,8 @@ SearchPath_Expand(SearchPath *path, cons goto done; } - /* At this point, the pattern does not contain '{'. */ - slash = strchr(pattern, '/'); if (slash == NULL) { - /* The pattern has no directory component. */ - /* First the files in dot. */ DirMatchFiles(pattern, dot, expansions); /* Then the files in every other directory on the path. */ @@ -972,13 +943,13 @@ done: } /* - * Find if the file with the given name exists in the given path. + * Find if 'base' exists in 'dir'. * Return the freshly allocated path to the file, or NULL. */ static char * DirLookup(CachedDir *dir, const char *base) { - char *file; /* the current filename to check */ + char *file; DEBUG1(DIR, " %s ...\n", dir->name); @@ -994,7 +965,7 @@ DirLookup(CachedDir *dir, const char *ba /* - * Find if the file with the given name exists in the given directory. + * Find if 'name' exists in 'dir'. * Return the freshly allocated path to the file, or NULL. */ static char * @@ -1016,12 +987,12 @@ DirLookupSubdir(CachedDir *dir, const ch } /* - * Find if the file with the given name exists in the given path. - * Return the freshly allocated path to the file, the empty string, or NULL. - * Returning the empty string means that the search should be terminated. + * Find if 'name' (which has basename 'base') exists in 'dir'. + * Return the freshly allocated path to the file, an empty string, or NULL. + * Returning an empty string means that the search should be terminated. */ static char * -DirLookupAbs(CachedDir *dir, const char *name, const char *cp) +DirLookupAbs(CachedDir *dir, const char *name, const char *base) { const char *dnp; /* pointer into dir->name */ const char *np; /* pointer into name */ @@ -1037,10 +1008,10 @@ DirLookupAbs(CachedDir *dir, const char for (dnp = dir->name, np = name; *dnp != '\0' && *dnp == *np; dnp++, np++) continue; - if (*dnp != '\0' || np != cp - 1) + if (*dnp != '\0' || np != base - 1) return NULL; - if (!HashSet_Contains(&dir->files, cp)) { + if (!HashSet_Contains(&dir->files, base)) { DEBUG0(DIR, " must be here but isn't -- returning\n"); return bmake_strdup(""); /* to terminate the search */ } @@ -1090,11 +1061,11 @@ FindFileRelative(SearchPath *path, bool if (dot != NULL) { checkedDot = true; if ((file = DirLookupSubdir(dot, name)) != NULL) - goto found; + goto done; } if (cur != NULL && (file = DirLookupSubdir(cur, name)) != NULL) - goto found; + goto done; } for (ln = path->dirs.first; ln != NULL; ln = ln->next) { @@ -1107,18 +1078,18 @@ FindFileRelative(SearchPath *path, bool checkedDot = true; } if ((file = DirLookupSubdir(dir, name)) != NULL) - goto found; + goto done; } if (seenDotLast) { if (dot != NULL && !checkedDot) { checkedDot = true; if ((file = DirLookupSubdir(dot, name)) != NULL) - goto found; + goto done; } if (cur != NULL && (file = DirLookupSubdir(cur, name)) != NULL) - goto found; + goto done; } if (checkedDot) { @@ -1128,12 +1099,12 @@ FindFileRelative(SearchPath *path, bool */ DEBUG0(DIR, " Checked . already, returning NULL\n"); file = NULL; - goto found; + goto done; } return false; -found: +done: *out_file = file; return true; } @@ -1145,16 +1116,6 @@ FindFileAbsolute(SearchPath *path, bool char *file; SearchPathNode *ln; - /* - * For absolute names, compare directory path prefix against - * the the directory path of each member on the search path - * for an exact match. If we have an exact match on any member - * of the search path, use the cached contents of that member - * to lookup the final file component. If that lookup fails we - * can safely assume that the file does not exist at all. - * This is signified by DirLookupAbs() returning an empty - * string. - */ DEBUG0(DIR, " Trying exact path matches...\n"); if (!seenDotLast && cur != NULL && @@ -1187,13 +1148,6 @@ found: /* * Find the file with the given name along the given search path. * - * If the file is found in a directory that is not on the path - * already (either 'name' is absolute or it is a relative path - * [ dir1/.../dirn/file ] which exists below one of the directories - * already on the search path), its directory is added to the end - * of the path, on the assumption that there will be more files in - * that directory later on. Sometimes this is true. Sometimes not. - * * Input: * name the file to find * path the directories to search, or NULL @@ -1206,7 +1160,7 @@ Dir_FindFile(const char *name, SearchPat { char *file; /* the current filename to check */ bool seenDotLast = false; /* true if we should search dot last */ - struct cached_stat cst; /* Buffer for stat, if necessary */ + struct cached_stat cst; const char *trailing_dot = "."; const char *base = str_basename(name); @@ -1236,18 +1190,16 @@ Dir_FindFile(const char *name, SearchPat SearchPathNode *ln; /* - * We look through all the directories on the path seeking one + * Look through all the directories on the path seeking one * which contains the final component of the given name. If - * such a file is found, we concatenate the directory name - * and the final component and return the resulting string. - * If we don't find any such thing, we go on to phase two. + * such a file is found, return its pathname. + * If there is no such file, go on to phase two. * - * No matter what, we always look for the file in the current - * directory before anywhere else (unless we found the magic - * DOTLAST path, in which case we search it last) and we *do - * not* add the ./ to it if it exists. + * No matter what, always look for the file in the current + * directory before anywhere else (unless the path contains + * the magic '.DOTLAST', in which case search it last). * This is so there are no conflicts between what the user - * specifies (fish.c) and what pmake finds (./fish.c). + * specifies (fish.c) and what make finds (./fish.c). */ if (!seenDotLast && (file = DirFindDot(name, base)) != NULL) return file; @@ -1264,30 +1216,14 @@ Dir_FindFile(const char *name, SearchPat return file; } - /* - * We didn't find the file on any directory in the search path. - * If the name doesn't contain a slash, that means it doesn't exist. - * If it *does* contain a slash, however, there is still hope: it - * could be in a subdirectory of one of the members of the search - * path. (eg. /usr/include and sys/types.h. The above search would - * fail to turn up types.h in /usr/include, but it *is* in - * /usr/include/sys/types.h). - * [ This no longer applies: If we find such a file, we assume there - * will be more (what else can we assume?) and add all but the last - * component of the resulting name onto the search path (at the - * end).] - * This phase is only performed if the file is *not* absolute. - */ if (base == name) { DEBUG0(DIR, " failed.\n"); misses++; return NULL; } - if (*base == '\0') { - /* we were given a trailing "/" */ - base = trailing_dot; - } + if (*base == '\0') + base = trailing_dot; /* we were given a trailing "/" */ if (name[0] != '/') { if (FindFileRelative(path, seenDotLast, name, &file)) @@ -1298,16 +1234,7 @@ Dir_FindFile(const char *name, SearchPat } /* - * Didn't find it that way, either. Sigh. Phase 3. Add its directory - * onto the search path in any case, just in case, then look for the - * thing in the hash table. If we find it, grand. We return a new - * copy of the name. Otherwise we sadly return a NULL pointer. Sigh. - * Note that if the directory holding the file doesn't exist, this - * will do an extra search of the final directory on the path. Unless - * something weird happens, this search won't succeed and life will - * be groovy. - * - * Sigh. We cannot add the directory onto the search path because + * We cannot add the directory onto the search path because * of this amusing case: * $(INSTALLDIR)/$(FILE): $(FILE) * @@ -1315,75 +1242,40 @@ Dir_FindFile(const char *name, SearchPat * When searching for $(FILE), we will find it in $(INSTALLDIR) * b/c we added it here. This is not good... */ -#if 0 - { - CachedDir *dir; - char *prefix; - - if (base == trailing_dot) { - base = strrchr(name, '/'); - base++; - } - prefix = bmake_strsedup(name, base - 1); - (void)SearchPath_Add(path, prefix); - free(prefix); - - bigmisses++; - if (path->last == NULL) - return NULL; - - dir = path->last->datum; - if (HashSet_Contains(&dir->files, base)) - return bmake_strdup(name); - return NULL; - } -#else + DEBUG1(DIR, " Looking for \"%s\" ...\n", name); bigmisses++; - if (cached_stat(name, &cst) == 0) { + if (cached_stat(name, &cst) == 0) return bmake_strdup(name); - } DEBUG0(DIR, " failed. Returning NULL\n"); return NULL; -#endif } /* - * Search for a path starting at a given directory and then working our way - * up towards the root. - * - * Input: - * here starting directory - * search_path the relative path we are looking for - * - * Results: - * The found path, or NULL. + * Search for 'needle' starting at the directory 'here' and then working our + * way up towards the root directory. Return the allocated path, or NULL. */ char * -Dir_FindHereOrAbove(const char *here, const char *search_path) +Dir_FindHereOrAbove(const char *here, const char *needle) { struct cached_stat cst; char *dirbase, *dirbase_end; char *try, *try_end; - /* copy out our starting point */ dirbase = bmake_strdup(here); dirbase_end = dirbase + strlen(dirbase); - /* loop until we determine a result */ for (;;) { - - /* try and stat(2) it ... */ - try = str_concat3(dirbase, "/", search_path); + try = str_concat3(dirbase, "/", needle); if (cached_stat(try, &cst) != -1) { - /* - * success! if we found a file, chop off - * the filename so we return a directory. - */ if ((cst.cst_mode & S_IFMT) != S_IFDIR) { + /* + * Chop off the filename, to return a + * directory. + */ try_end = try + strlen(try); while (try_end > try && *try_end != '/') try_end--; @@ -1396,16 +1288,10 @@ Dir_FindHereOrAbove(const char *here, co } free(try); - /* - * nope, we didn't find it. if we used up dirbase we've - * reached the root and failed. - */ if (dirbase_end == dirbase) break; /* failed! */ - /* - * truncate dirbase from the end to move up a dir - */ + /* Truncate dirbase from the end to move up a dir. */ while (dirbase_end > dirbase && *dirbase_end != '/') dirbase_end--; *dirbase_end = '\0'; /* chop! */ @@ -1476,10 +1362,10 @@ ResolveFullName(GNode *gn) } /* - * Search gn along dirSearchPath and store its modification time in gn->mtime. - * If no file is found, store 0 instead. + * Search 'gn' along 'dirSearchPath' and store its modification time in + * 'gn->mtime'. If no file is found, store 0 instead. * - * The found file is stored in gn->path, unless the node already had a path. + * The found file is stored in 'gn->path', unless the node already had a path. */ void Dir_UpdateMTime(GNode *gn, bool forceRefresh) @@ -1562,14 +1448,14 @@ CacheNewDir(const char *name, SearchPath } /* - * Read the list of filenames in the directory and store the result - * in openDirs. + * Read the list of filenames in the directory 'name' and store the result + * in 'openDirs'. * - * If a path is given, append the directory to that path. + * If a search path is given, append the directory to that path. * * Input: * path The path to which the directory should be - * added, or NULL to only add the directory to openDirs + * added, or NULL to only add the directory to openDirs. * name The name of the directory to add. * The name is not normalized in any way. * Output: @@ -1628,16 +1514,8 @@ Dir_CopyDirSearchPath(void) /* * Make a string by taking all the directories in the given search path and * preceding them by the given flag. Used by the suffix module to create - * variables for compilers based on suffix search paths. - * - * Input: - * flag flag which should precede each directory - * path list of directories - * - * Results: - * The string mentioned above. Note that there is no space between the - * given flag and each directory. The empty string is returned if things - * don't go well. + * variables for compilers based on suffix search paths. Note that there is no + * space between the given flag and each directory. */ char * SearchPath_ToFlags(SearchPath *path, const char *flag) @@ -1709,7 +1587,6 @@ percentage(int num, int den) return den != 0 ? num * 100 / den : 0; } -/********** DEBUG INFO **********/ void Dir_PrintDirectories(void) {